/** The inn (dreadmodel tavern-e, 9 x 7, solid): its door faces east onto the north road. */ export declare const TAVERN: { readonly x: 783; readonly z: 604; readonly style: "tavern-e"; }; /** Bess waits on the road outside her door, looking out at it. */ export declare const INNKEEPER_SPOT: { readonly x: 788; readonly z: 604; readonly faceX: 795; readonly faceZ: 604; }; /** * The rumour board at the inn's south-east corner, facing the road (dreadmodel * style rumourboard-e). It and the garden keep the road's four-tile verge * clear (calverton-road-smoke.ts): nothing east of x 787. */ export declare const RUMOUR_BOARD: { readonly x: 787; readonly z: 609; readonly style: "rumourboard-e"; }; export declare const RUMOUR_BOARD_KIND = "rumourboard"; /** The beer garden north of the inn: grass with two trestle tables side by side. */ export declare const TAVERN_GARDEN: { readonly minX: 778; readonly maxX: 787; readonly minZ: 591; readonly maxZ: 598; }; export declare const TAVERN_TABLES: ReadonlyArray<{ x: number; z: number; style: string; }>; /** * The talk of the town, one line per click, in turn. Some are gossip, some * point at a place (the orchard, the watchtower, the whaler, Hollin's farm). */ export declare const RUMOURS: readonly string[]; /** What Bess sells and pays (the rugs are Woodwork from mammoth hide, woodwork.ts). */ export declare const INN_BREAD_PRICE = 20; export declare const INN_CIDER_BUY_PRICE = 14; export declare const INN_HIDE_RUG_BUY_PRICE = 160; export declare const INN_APPLE_BUY_PRICE = 3; /** The Heron's Rest as a named place (local rows, like DISCOVERY_ZONES). */ export declare const TAVERN_ZONE: { readonly id: "herons-rest"; readonly label: "The Heron's Rest"; readonly minX: 776; readonly maxX: 790; readonly minZ: number; readonly maxZ: number; }; //# sourceMappingURL=tavern.d.ts.map