/** * THE REEDWHEEL FAN (T88, 2026-10-14; plan `.cursor/task-plans/2026-10-14-t88-west-coast-branches.md`): the West Coast's reed delta, levels 10-20, free. From ChatGPT's sheet * `west-reedwheel-fan` (hero scene, an area map, four people, an assets strip) and the overview `west-expansion`; the sheets are proposals, so only their names, geography and set * pieces are used, never their pixels. * * A fan of marshland east of Saltmere Crescent, reached on foot by the Dry Levee, a raised bank of ground from Saltmere's east strip. The levee ends at the Sluice Yards, a hub * with the Reeder's shed, nets, crates and sluice gates. Two fingers of reed-bed marsh run north from it (the West Finger's Reed Beds with a fish pond, the Middle Finger's North * Fingers with a lookout, where Old Greyneck the heron stands). The Three-Armed Reedwheel stands on Wheel Island, a strip of ground cut off by a channel: a cable ferry skiff on * the hub's dock carries you across (and the island's skiff carries you back). * * Local frame: origin REEDWHEEL_X0, REEDWHEEL_Z0 (world 2448, 350), `rw(lx, lz)`. A `WestBranchLayout` (westBranch.ts); backend westBranch.ts lays it. Pieces are kit stand-ins. */ import type { LanternWakePiece } from './lanternWake.js'; import { type BranchFerry, type BranchEntity, type WestBranchLayout } from './westBranch.js'; export declare const REEDWHEEL_NAME = "The Reedwheel Fan"; export declare const REEDWHEEL_ID = "reedwheel"; export declare const REEDWHEEL_X0 = 2448; export declare const REEDWHEEL_Z0 = 350; export declare const rw: (lx: number, lz: number) => { x: number; z: number; }; export declare const REEDWHEEL_PIECES: readonly LanternWakePiece[]; /** The quest props (reedwheelFanQuest.ts): the wheel's three arms to rehang, the fish traps to set, the heron's ledge. */ export declare const RWF_PROP: { readonly arm: "rwarm"; readonly trap: "rwtrap"; }; export declare const RWF_ARM_A: { style: string; x: number; z: number; id: string; }; export declare const RWF_ARM_B: { style: string; x: number; z: number; id: string; }; export declare const RWF_ARM_C: { style: string; x: number; z: number; id: string; }; export declare const RWF_TRAP_A: { style: string; x: number; z: number; id: string; }; export declare const RWF_TRAP_B: { style: string; x: number; z: number; id: string; }; export declare const RWF_TRAP_C: { style: string; x: number; z: number; id: string; }; export declare const REEDWHEEL_QUEST_PROPS: readonly [{ style: string; x: number; z: number; id: string; }, { style: string; x: number; z: number; id: string; }, { style: string; x: number; z: number; id: string; }, { style: string; x: number; z: number; id: string; }, { style: string; x: number; z: number; id: string; }, { style: string; x: number; z: number; id: string; }]; export declare const REEDWHEEL_STANDS: { readonly levee: { readonly x: number; readonly z: number; }; readonly hub: { readonly x: number; readonly z: number; }; readonly beds: { readonly x: number; readonly z: number; }; readonly north: { readonly x: number; readonly z: number; }; readonly island: { readonly x: number; readonly z: number; }; }; export declare const REEDWHEEL_STAND: { readonly x: number; readonly z: number; }; /** The cable ferry between the hub's dock and Wheel Island: a skiff on each shore; a click carries you across. */ export declare const REEDWHEEL_FERRY_HUB: BranchEntity; export declare const REEDWHEEL_FERRY_ISLAND: BranchEntity; export declare const REEDWHEEL_FERRIES: readonly BranchFerry[]; export declare const REEDWHEEL_LAYOUT: WestBranchLayout; export declare const REEDWHEEL_BOX: import("./lanternWake.js").LanternWakeBox; export declare const REEDWHEEL_DISCOVERY_ZONES: { minX: number; maxX: number; minZ: number; maxZ: number; id: string; label: string; coordinateFrame: "world"; }[]; export declare const REEDWHEEL_ISLAND_BOX: import("./lanternWake.js").LanternWakeBox; export declare const REEDWHEEL_NORTH_BOX: import("./lanternWake.js").LanternWakeBox; //# sourceMappingURL=reedwheelFan.d.ts.map