/** * Ranger's Rest's five quests (T120, 2026-10-15; rangersRest.ts, rangersRestDens.ts), levels 21-30, on mechanics the game already has: * * Fresh Sign (Tracker Idris Mallow, Combat 21): read four sets of tracks round the dens, thin the barkhide lynxes, report. * Spruce and Ash (Fletcher Lorcan Teague, Woodwork 15): deliver spruce logs, then ash logs (Woodwork 30) from the Ranger's Grove, report. * A Hound Gone Astray (Kennelman Dob Harrow, Combat 21): follow the collar, the prints and the buried bone to Brindle, drive off the moles, report. * Snares in the Dark (Warden Corra Haldane, Combat 25): spring three snares, put down six poachers, then the Snare-Master, whose Net Cast is told * a full turn ahead (step clear), report. * The Ranger's Trial (Ranger-Captain Sabine Thorley, Combat 28, after Fresh Sign): an ORDERED touch of five trail posts east to west (a post out * of turn and the trail goes cold), then clear the knucklerooted hollow, report. * * Kept in their own file and entered in storyQuests.ts STORY_QUESTS. Types only from storyQuests.ts (no runtime import, so there is no cycle). * Rewards are placeholders for the balance pass (James, 2026-10-12: balance last). */ import type { StoryQuestDef, StoryNpcRef } from './storyQuests.js'; export declare const RR_TRACKER: StoryNpcRef; export declare const RR_FLETCHER: StoryNpcRef; export declare const RR_WARDEN: StoryNpcRef; export declare const RR_KENNELMAN: StoryNpcRef; export declare const RR_CAPTAIN: StoryNpcRef; export declare const FRESH_SIGN_COMBAT_LEVEL = 21; export declare const SPRUCE_ASH_WOODWORK_LEVEL = 15; export declare const HOUND_COMBAT_LEVEL = 21; export declare const SNARES_COMBAT_LEVEL = 25; export declare const TRIAL_COMBAT_LEVEL = 28; export declare const SPRUCE_LOGS = 8; export declare const ASH_LOGS = 4; export declare const ASH_WOODWORK_LEVEL = 30; export declare const FRESH_SIGN_QUEST: StoryQuestDef; export declare const SPRUCE_AND_ASH_QUEST: StoryQuestDef; export declare const HOUND_GONE_ASTRAY_QUEST: StoryQuestDef; export declare const SNARES_IN_THE_DARK_QUEST: StoryQuestDef; export declare const RANGERS_TRIAL_QUEST: StoryQuestDef; //# sourceMappingURL=rangersRestQuestDef.d.ts.map