/** The paddock: the fence runs round these bounds, a gate in the east side. */ export declare const CALVERTON_PASTURE: { readonly minX: 750; readonly maxX: 766; readonly minZ: 569; readonly maxZ: 584; }; export declare const PASTURE_GATE: ReadonlyArray<{ x: number; z: number; }>; /** The track from the road north of Calverton's gate to the paddock gate. */ export declare const PASTURE_TRACK: { readonly fromX: number; readonly toX: 793; readonly z: 576; }; /** Tam's hut in the paddock's south-west corner (dreadmodel shepherdhut-s, 5 x 3, its door end east into the paddock). */ export declare const SHEPHERD_HUT: { readonly x: 754; readonly z: 581; readonly style: "shepherdhut-s"; }; /** The trough and hay rack (dreadmodel sheeptrough-s, 3 x 1). */ export declare const PASTURE_TROUGH: { readonly x: 760; readonly z: 571; readonly style: "sheeptrough-s"; }; /** Tam waits outside his gate, looking over the flock. */ export declare const SHEPHERD_SPOT: { readonly x: number; readonly z: 574; readonly faceX: 758; readonly faceZ: 576; }; export declare const PASTURE_SHEEP_SPAWNS: ReadonlyArray<{ x: number; z: number; }>; export declare const SHEARS_KIND = "shears"; export declare const WOOL_KIND = "wool"; export declare const SHEAR_FORAGING_LEVEL = 5; export declare const SHEAR_XP = 18; export declare const SHEAR_REGROW_MS = 240000; export declare const SHEARS_PRICE = 20; /** What Tam pays for a fleece. */ export declare const WOOL_PRICE = 7; /** The npc_action on a sheep. */ export declare const SHEAR_ACTION = "shear"; export declare const PASTURE_ZONE: { readonly id: "tams-pasture"; readonly label: "Tam's Pasture"; readonly minX: number; readonly maxX: number; readonly minZ: number; readonly maxZ: number; }; //# sourceMappingURL=pasture.d.ts.map