/** * The five Millstream Hamlet quests (T122, 2026-10-15; millstreamHamlet.ts), levels 10-18, one for each of the hamlet's trades: * * The Stuck Wheel (Miller Hamish Burr, Combat 10): reap six sheaves of wheat, then THE SET PIECE: free the mill by working the pond sluice, the * race gate, the wheel brake and the hopper chute IN ORDER while the water runs (the six-minute race clock, storyWindows.ts `mill-flow`); the * wrong gate, or the water running out, washes you back to the mill yard. Then grind the sheaves at the mill and bring Hamish six flour. * Boars in the Beans (Farmer Dunstan Fell, Combat 11): look over three trampled bean stakes and put down six wild boars in the Bean Row Burrow. * Water Mint and a Pot (Herbalist Wenna Thatch, Combat 12, Foraging 10, Potion Making 12): pick two sprigs of water mint on the stream bank and * brew a Mini Fishing Potion at the hamlet's cauldron. She lends a pestle and mortar and two vials. * A Dozen Loaves (Baker Gilda Roe, Combat 13): bake six loaves of bread (flour from the mill) and bring them to the oven. * The Lost Cart (Carter Piers Lowther, Combat 15, after A Dozen Loaves): cross the ford to Stag Meadow, find the three crates of flour the thieves * left, and bring the six sacks back to Piers. * * Kept in their own file and entered in storyQuests.ts STORY_QUESTS, like thawCrossingQuestDef.ts. Types only from storyQuests.ts (no runtime * import, so no cycle). Rewards are placeholders for the balance pass (James, 2026-10-12: balance last). */ import type { StoryQuestDef, StoryNpcRef } from './storyQuests.js'; export declare const MSH_MILLER: StoryNpcRef; export declare const MSH_FARMER: StoryNpcRef; export declare const MSH_HERBALIST: StoryNpcRef; export declare const MSH_CARTER: StoryNpcRef; export declare const MSH_BAKER: StoryNpcRef; export declare const STUCK_WHEEL_COMBAT_LEVEL = 10; export declare const BOARS_COMBAT_LEVEL = 11; export declare const MINT_COMBAT_LEVEL = 12; export declare const MINT_FORAGING_LEVEL = 10; export declare const MINT_POTION_LEVEL = 12; export declare const LOAVES_COMBAT_LEVEL = 13; export declare const LOST_CART_COMBAT_LEVEL = 15; export declare const STUCK_WHEEL_WHEAT = 6; export declare const STUCK_WHEEL_FLOUR = 6; export declare const BOARS_TO_KILL = 6; export declare const LOAVES_TO_BAKE = 6; export declare const LOST_CART_FLOUR = 6; /** Flour in each of the three spilled crates (the crates give it; the quest takes it back). */ export declare const LOST_CART_FLOUR_PER_BOX = 2; export declare const STUCK_WHEEL_QUEST: StoryQuestDef; export declare const BOARS_IN_THE_BEANS_QUEST: StoryQuestDef; export declare const WATER_MINT_AND_A_POT_QUEST: StoryQuestDef; export declare const A_DOZEN_LOAVES_QUEST: StoryQuestDef; export declare const THE_LOST_CART_QUEST: StoryQuestDef; //# sourceMappingURL=millstreamQuestDef.d.ts.map