/** * THE KNUCKLEBONE ISLES' FOUR QUESTS (T88, 2026-10-14; levels 16-28; types knuckleboneIsles.ts), a chain through the story engine, each given by one of the isles' people * (fairFolk.ts, `resident` kind, known by exact name): * * 1. WRECK SALVAGE (Salvager Tess Drift, Combat 16): the wreckers have the wreck. Put down six island raiders, open the wreck's three salvage crates and bring Tess * eight seashells (Foraging) and four pine wood (Woodwork) for the caulking and the shoring. * 2. DEAD MEN'S DIG (Tess Drift, Combat 19, after Wreck Salvage): the treasure-dig set piece. A rhyme names three marks: dig them in the order it gives (a mark out of order * starts the dig again), then open the hoard chest. The chest pays a pearl. * 3. THE FIVE BELLS (Keeper Bram Hillock, Combat 22, after Dead Men's Dig): ring the five beacon bells in order, one to five (out of order starts the chain again), and drive * off six reef crabs that have undermined the posts. * 4. THE SKULL ISLE HUNT (Ferryman Joryn Tide, Combat 26, after The Five Bells): cross the three rope bridges to Skull Isle, put down eight skull raiders and Captain Marrow (his * Gaff Haul is told a full turn ahead: step clear) and tell Joryn. * * Rewards are placeholders for the balance pass. Every number is a WORLD tile. */ import type { StoryQuestDef, StoryNpcRef } from './storyQuests.js'; export declare const ISLE_SALVAGER_TESS: StoryNpcRef; export declare const ISLE_KEEPER_BRAM: StoryNpcRef; export declare const FERRYMAN_JORYN: StoryNpcRef; export declare const SALVAGE_COMBAT_LEVEL = 16; export declare const DIG_COMBAT_LEVEL = 19; export declare const BELLS_COMBAT_LEVEL = 22; export declare const SKULL_COMBAT_LEVEL = 26; export declare const SALVAGE_RAIDERS = 6; export declare const SALVAGE_SHELLS = 8; export declare const SALVAGE_PINE = 4; export declare const BELLS_CRABS = 6; export declare const SKULL_RAIDERS = 8; export declare function knucklebonePropModel(prop: string): string | null; export declare const KNUCKLEBONE_QUEST_PROP_NAMES: Readonly>; export declare const KNUCKLEBONE_PROP_DESCRIPTIONS: Readonly>; export declare const WRECK_SALVAGE_QUEST: StoryQuestDef; export declare const DEAD_MENS_DIG_QUEST: StoryQuestDef; export declare const THE_FIVE_BELLS_QUEST: StoryQuestDef; export declare const SKULL_ISLE_HUNT_QUEST: StoryQuestDef; export declare const KNUCKLEBONE_QUEST_LINE: readonly ["wreckSalvage", "deadMensDig", "theFiveBells", "skullIsleHunt"]; //# sourceMappingURL=knuckleboneIslesQuest.d.ts.map