/** The prop names; storyQuests.ts questPropModel draws each with its model (hollinPropModel). */ export declare const HB_PROP: { /** Tamsin's wicker eel baskets, stranded in the reeds of the reed pool at the zone's west edge (the kit's hbeelbaskets). */ readonly eelBasket: "eelbasket"; /** The sluice's leaking boards beside the mill race, a stack of planks to fit (plankstack). */ readonly sluiceBoards: "sluiceboards"; }; export type HollinPropPlace = { id: string; x: number; z: number; style: string; scale: number; }; /** On the reed pool's dry bank (backend hollinBrook.ts REED_POOL, 313,944); the nearest open tile is taken. */ export declare const EEL_BASKET: HollinPropPlace; /** West of the mill race, level with the mill (hollinBrook.ts MILL 418,918; the race runs south at x 417-418). */ export declare const SLUICE_BOARDS: HollinPropPlace; export declare const HOLLIN_QUEST_PROPS: readonly HollinPropPlace[]; /** The model a Hollin Brook quest prop draws with (CAPITAL_BUILDING_MODELS), or null for a prop that is not one of them. */ export declare function hollinPropModel(prop: string): string | null; /** Woodwork paid for fitting the sluice boards (the quest's own reward comes on top). */ export declare const SLUICE_WOODWORK_XP = 40; export declare const HOLLIN_HOBB_NAME: "Miller Hobb"; export declare const HOLLIN_TAMSIN_NAME: "Old Pike Tamsin"; export declare const HOLLIN_JORY_NAME: "Jory the Tinker"; /** Where one of Hollin Brook's people stands (fairFolk.ts FAIR_FOLK), for the quest helper's places. */ export declare function hollinPersonAt(name: string): { x: number; z: number; }; //# sourceMappingURL=hollinQuests.d.ts.map