/** * CLEAR THE LINE, the Dwarf Road's quest (slice 7, 2026-10-14; plan `.cursor/task-plans/2026-10-14-t2-west-b.md`; design sheet * `western-heartland-6-dwarf-road`, "The Runaway Mine Cart"): Foreman Durrik Slate at the Old Quarry wants the dwarven line made * safe: put down the Stone Serpents on the Beck, the Iron Beetles gnawing the sleepers, inspect the three faults that set the carts * running (the top switch, a cracked brace on a ledge in the Cart Run, the foot buffer), clear the Rock Crawlers off the Avalanche * Chute, thin the Track Hounds, and put down the Iron Warden in the Gate Court for his core. * * Every number is a WORLD tile. */ import type { LanternWakeQuestProp } from './lanternWakeQuests.js'; export declare const DWARF_QUEST_ID = "clearTheLine"; export declare const DWARF_QUEST_NAME = "Clear the Line"; export declare const DWARF_QUEST_COMBAT_LEVEL = 30; export declare const DR_PROP: { readonly line: "drline"; }; export declare const DR_LINE_SWITCH: LanternWakeQuestProp; export declare const DR_LINE_BRACE: LanternWakeQuestProp; export declare const DR_LINE_BUFFER: LanternWakeQuestProp; export declare const DWARF_QUEST_PROPS: readonly LanternWakeQuestProp[]; /** The model a Dwarf Road quest prop draws with (frontend quest-prop models that already exist), or null if not one of them. */ export declare function dwarfRoadPropModel(prop: string, style?: string): string | null; export declare const DWARF_QUEST_PROP_NAMES: Readonly>; /** Arriving inside the Gate Court counts. */ export declare function dwarfCourtArea(): { minX: number; maxX: number; minZ: number; maxZ: number; }; export declare function dwarfCourtAt(): { x: number; z: number; label: string; }; //# sourceMappingURL=dwarfRoadQuest.d.ts.map