import * as stream from 'stream'; import { FSM } from '@dra2020/baseclient'; import * as Storage from '../storage/all'; import { Environment } from './env'; export declare class FsmStreamToBuffer extends FSM.Fsm { _bufs: Buffer[]; _buf: Buffer; err: any; constructor(env: Environment, s?: stream.Readable, unzip?: boolean); get buffer(): Buffer; setStream(s?: stream.Readable, unzip?: boolean): void; } export declare class FsmStreamToStream extends FSM.Fsm { passThrough: Storage.MultiBufferPassThrough; err: any; constructor(env: Environment, s?: stream.Readable, unzip?: boolean); get stream(): stream.Readable; setNoStream(): void; setStream(s?: stream.Readable, unzip?: boolean): void; }