import { VoxelCursorInterface } from "../../Voxels/Cursor/VoxelCursor.interface"; import { WorldSectionCursorInterface } from "./WorldSectionCursor.interface"; export declare class WorldVoxelCursor extends VoxelCursorInterface { protected dataCursor: WorldSectionCursorInterface; private _section; ids: Uint16Array; light: Uint16Array; level: Uint8Array; secondary: Uint16Array; constructor(dataCursor: WorldSectionCursorInterface); loadIn(): void; updateVoxel(mode: 0 | 1 | 2): boolean; }