declare class GeometryStats { /**The total geometry faces */ faces: number; } declare class PaletteStats { /**The final voxel palette id size. */ paletteSize: number; /**The final reltional voxel palette id size. */ reltionalPaletteSize: number; } /** * Stores data from the results of the engine building data and other things. */ export declare class EngineStats { /** Stats to do with the vlox model system. */ static geometry: GeometryStats; /** Stats to do with the vloxel palette system. */ static palette: PaletteStats; static log(): string; } export {};