import type { SetSectionMeshTask } from "../Mesher/Types/Mesher.types"; import { LocationData } from "../Math/index.js"; import { DVESectionMeshes } from "./Classes/DVESectionMeshes"; import { SectorMesh } from "./Classes/SectorMesh"; import { SectionMesh } from "./Classes/SectionMesh"; export declare class MeshManager { static _sectorPool: SectorMesh[]; static _sectionPool: SectionMesh[]; static sectorMeshes: DVESectionMeshes; static runningUpdate: boolean; static updateSection(data: SetSectionMeshTask): void; static removeSector(dimensionId: number, x: number, y: number, z: number): false | undefined; static removeSectorAt(data: LocationData): false | undefined; }