import { GeoemtryNodeConstructor } from "./Nodes/GeometryNode"; import { VoxelGeometryConstructor } from "./Nodes/VoxelGeometryConstructor"; export declare class VoxelGeometryConstructorRegister { static geometry: VoxelGeometryConstructor[]; static customNodes: Map>; static registerCustomNode(id: string, node: GeoemtryNodeConstructor): void; static getCustomNode(id: string): GeoemtryNodeConstructor; static init(): void; }