import { GeoemtryNode } from "../../GeometryNode"; import { VoxelCustomGeometryNode } from "../../../../../../Voxels/Geometry/VoxelGeometry.types"; import { VoxelFaces } from "../../../../../../Math"; import type { LiquidVoxelModelArgs } from "../../../../../../Voxels/Models/Defaults/LiquidVoxelModel"; export declare class LiquidGeometryNode extends GeoemtryNode { init(): void; isExposed(face: VoxelFaces, voxelId: number): boolean; determineShading(face: VoxelFaces): void; add(args: LiquidVoxelModelArgs): boolean; }