import { BaseVoxelGeometryTextureProcedureData } from "../Procedures/TextureProcedure"; import { VoxelModelBuilder } from "../VoxelModelBuilder"; import { Quad } from "../../../Geometry"; import { VoxelFaces } from "../../../../Math"; import { Triangle } from "../../../Geometry"; export declare function GetTexture(builder: VoxelModelBuilder, data: number | BaseVoxelGeometryTextureProcedureData, closestFace: VoxelFaces, primitive: Quad | Triangle): void;