import { VoxelModelBuilder } from "../../VoxelModelBuilder"; import { Vec4Array } from "@amodx/math"; import { QuadVerticies } from "../../../../Geometry/Geometry.types"; export declare function ShadeRulledFace(builder: VoxelModelBuilder, trueFaceIndex: number, lightData: Record, vertexWeights: Vec4Array[], vertexStride: number): void;