import { QuadVerticies } from "../../../../Geometry/Geometry.types"; import { VoxelFaces } from "../../../../../Math"; import { Vec4Array } from "@amodx/math"; export declare const GradientCheckSets: Record>; export declare const GradientCheckSetsArray: Int8Array; export declare const GeometryCheckSetIndexes: Record>; export declare const CenterDirectionIndex: number; export declare const DirectionIndexes: Record; export declare function shouldCauseFlip(topRight: number, topLeft: number, bottomLeft: number, bottomRight: number): boolean; export declare function getInterpolationValue(value: Vec4Array, weights: Vec4Array): number; export type QuadVertexWeights = [Vec4Array, Vec4Array, Vec4Array, Vec4Array];