import { Vector3Like } from "@amodx/math"; import { ProtoVertexBuffer, ProtoIndiceBuffer } from "./ProtoMeshBuffer"; export declare class ProtoMesh { vertexFloatSize: number; indicieCount: number; vertexCount: number; minBounds: Vector3Like; maxBounds: Vector3Like; readonly buffer: ProtoVertexBuffer; readonly indices: ProtoIndiceBuffer; constructor(vertexFloatSize: number); create(): { vertexArray: Float32Array; indiciesArray: Uint16Array | Uint32Array; }; addVerticies(vertexCount: number, indicesCount: number): void; clear(): void; }