import { InputModeTypes, MouseButtonTypes } from "./Controls/Control.types"; export declare class ControlsMap { static mapMoueButton(input: number): MouseButtonTypes; static mapKey(key: string): string; static getKeyBaordId: (key: string, mode: InputModeTypes) => string; static getGamePadId: (button: string, mode: InputModeTypes) => string; static getGamePadAxeusId: (stic: string) => string; static getMouseId: (button: string, mode: InputModeTypes) => string; static getScrollId: (mode: string) => string; }