import { Engine } from './Engine'; export declare enum ScreenType { PC = "PC", Responsive = "Responsive", Mobile = "Mobile", Sketch = "Sketch" } export declare enum ScreenStatus { Normal = "Normal", Resizing = "Resizing", Zooming = "Zooming" } export declare class Screen { type: ScreenType; scale: number; width: number | string; height: number | string; engine: Engine; background: string; flip: boolean; status: ScreenStatus; constructor(engine: Engine); makeObservable(): void; setStatus(status: ScreenStatus): void; setType(type: ScreenType): void; setScale(scale: number): void; setSize(width?: number | string, height?: number | string): void; resetSize(): void; setBackground(background: string): void; setFlip(flip: boolean): void; }