import "steammessages_unified_base.steamclient.proto";

option cc_generic_services = true;

message CGameServers_GetServerList_Request {
	optional string filter = 1 [(description) = "Query filter string."];
	optional uint32 limit = 2 [default = 100, (description) = "The maximum number of servers to return in the response"];
}

message CGameServers_GetServerList_Response {
	message Server {
		optional string addr = 1 [(description) = "The server's IP and query port"];
		optional uint32 gameport = 2;
		optional uint32 specport = 3;
		optional fixed64 steamid = 4;
		optional string name = 5;
		optional uint32 appid = 6;
		optional string gamedir = 7;
		optional string version = 8;
		optional string product = 9;
		optional int32 region = 10;
		optional int32 players = 11;
		optional int32 max_players = 12;
		optional int32 bots = 13;
		optional string map = 14;
		optional bool secure = 15;
		optional bool dedicated = 16;
		optional string os = 17;
		optional string gametype = 18;
	}

	repeated .CGameServers_GetServerList_Response.Server servers = 1 [(description) = "List of servers matching the filter"];
}

message CGameServers_GetServerSteamIDsByIP_Request {
	repeated string server_ips = 1;
}

message CGameServers_IPsWithSteamIDs_Response {
	message Server {
		optional string addr = 1;
		optional fixed64 steamid = 2;
	}

	repeated .CGameServers_IPsWithSteamIDs_Response.Server servers = 1;
}

message CGameServers_GetServerIPsBySteamID_Request {
	repeated fixed64 server_steamids = 1;
}

service GameServers {
	option (service_description) = "A service for searching and managing game servers.";

	rpc GetServerList (.CGameServers_GetServerList_Request) returns (.CGameServers_GetServerList_Response) {
		option (method_description) = "Gets a list of servers given a filter string";
	}

	rpc GetServerSteamIDsByIP (.CGameServers_GetServerSteamIDsByIP_Request) returns (.CGameServers_IPsWithSteamIDs_Response) {
		option (method_description) = "Gets a list of server SteamIDs given a list of IPs";
	}

	rpc GetServerIPsBySteamID (.CGameServers_GetServerIPsBySteamID_Request) returns (.CGameServers_IPsWithSteamIDs_Response) {
		option (method_description) = "Gets a list of server IP addresses given a list of SteamIDs";
	}
}
