// deck.gl // SPDX-License-Identifier: MIT // Copyright (c) vis.gl contributors /* fragment shader for the grid-layer */ export default /* glsl */ `\ #version 300 es #define SHADER_NAME screen-grid-layer-fragment-shader precision highp float; in vec4 vColor; out vec4 fragColor; void main(void) { fragColor = vColor; DECKGL_FILTER_COLOR(fragColor, geometry); } `;