type HexBin = [i: number, j: number]; type Point = [x: number, y: number]; export declare const HexbinVertices: number[][]; /** * Adapted from d3-hexbin * Copyright Mike Bostock, 2012-2016 All rights reserved. * https://github.com/d3/d3-hexbin/blob/master/src/hexbin.js * * Returns the hexbin that a point (x,y) falls into */ export declare function pointToHexbin([px, py]: Point, radius: number): HexBin; export declare const pointToHexbinGLSL: string; export declare function getHexbinCentroid([i, j]: HexBin, radius: number): Point; export declare const getHexbinCentroidGLSL: string; export {}; //# sourceMappingURL=hexbin.d.ts.map