import type { Color } from '@deck.gl/core'; import type { Device, Texture } from '@luma.gl/core'; import type { NumericArray, TypedArray, TypedArrayConstructor } from '@math.gl/types'; import type { ScaleType } from "../types.js"; export declare const defaultColorRange: Color[]; export declare function colorRangeToFlatArray(colorRange: Color[] | NumericArray, normalize?: boolean, ArrayType?: TypedArrayConstructor): TypedArray; export declare const COLOR_RANGE_FILTER: Record; export declare function updateColorRangeTexture(texture: Texture, type: ScaleType): void; export declare function createColorRangeTexture(device: Device, colorRange: Color[] | NumericArray, type?: ScaleType): Texture; //# sourceMappingURL=color-utils.d.ts.map