import { CompositeLayer } from '@deck.gl/core'; import { SimpleMeshLayer } from '@deck.gl/mesh-layers'; type LayoutInfo = { sourcePosition: number[]; targetPosition: number[]; controlPoints?: number[][]; }; export declare function isEdgeDirected(edge: any): boolean; export declare function getArrowTransform({ layout, size, offset }: { layout: LayoutInfo; size: number; offset?: number[] | null; }): { position: [number, number, number]; angle: number; }; export declare class EdgeArrowLayer extends CompositeLayer { static layerName: string; renderLayers(): SimpleMeshLayer[]; } export {}; //# sourceMappingURL=edge-arrow-layer.d.ts.map