export declare enum DragonElement { Terra = "terra", Flame = "flame", Sea = "sea", Nature = "nature", Electric = "electric", Ice = "ice", Metal = "metal", Dark = "dark", Light = "light", War = "war", Pure = "pure", Legend = "legend", Primal = "primal", Wind = "wind", Time = "time", Happy = "happy", Chaos = "chaos", Magic = "magic", Soul = "soul", Beauty = "beauty", Dream = "dream", Physical = "physical" }