import * as pulumi from "@pulumi/pulumi"; export declare class GrantSystemPrivilege extends pulumi.CustomResource { /** * Get an existing GrantSystemPrivilege resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, state?: GrantSystemPrivilegeState, opts?: pulumi.CustomResourceOptions): GrantSystemPrivilege; /** * Returns true if the given object is an instance of GrantSystemPrivilege. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is GrantSystemPrivilege; readonly grantSystemPrivilegeId: pulumi.Output; /** * The system privilege to grant. */ readonly privilege: pulumi.Output; /** * The region to use for the resource connection. If not set, the default region is used. */ readonly region: pulumi.Output; /** * The name of the role to grant privilege to. */ readonly roleName: pulumi.Output; /** * Create a GrantSystemPrivilege resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: GrantSystemPrivilegeArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering GrantSystemPrivilege resources. */ export interface GrantSystemPrivilegeState { grantSystemPrivilegeId?: pulumi.Input; /** * The system privilege to grant. */ privilege?: pulumi.Input; /** * The region to use for the resource connection. If not set, the default region is used. */ region?: pulumi.Input; /** * The name of the role to grant privilege to. */ roleName?: pulumi.Input; } /** * The set of arguments for constructing a GrantSystemPrivilege resource. */ export interface GrantSystemPrivilegeArgs { grantSystemPrivilegeId?: pulumi.Input; /** * The system privilege to grant. */ privilege: pulumi.Input; /** * The region to use for the resource connection. If not set, the default region is used. */ region?: pulumi.Input; /** * The name of the role to grant privilege to. */ roleName: pulumi.Input; }