/* abi custom elements bundle */ import type { Components, JSX } from "../types/html"; interface FaqPopupComponent extends Components.FaqPopupComponent, HTMLElement {} export const FaqPopupComponent: { prototype: FaqPopupComponent; new (): FaqPopupComponent; }; interface RecsInitializationHelper extends Components.RecsInitializationHelper, HTMLElement {} export const RecsInitializationHelper: { prototype: RecsInitializationHelper; new (): RecsInitializationHelper; }; interface RecsResultsManager extends Components.RecsResultsManager, HTMLElement {} export const RecsResultsManager: { prototype: RecsResultsManager; new (): RecsResultsManager; }; interface ResultsManager extends Components.ResultsManager, HTMLElement {} export const ResultsManager: { prototype: ResultsManager; new (): ResultsManager; }; interface SampleComponent extends Components.SampleComponent, HTMLElement {} export const SampleComponent: { prototype: SampleComponent; new (): SampleComponent; }; interface StandaloneSearchboxListener extends Components.StandaloneSearchboxListener, HTMLElement {} export const StandaloneSearchboxListener: { prototype: StandaloneSearchboxListener; new (): StandaloneSearchboxListener; }; interface StripHtmlComponent extends Components.StripHtmlComponent, HTMLElement {} export const StripHtmlComponent: { prototype: StripHtmlComponent; new (): StripHtmlComponent; }; /** * Utility to define all custom elements within this package using the tag name provided in the component's source. * When defining each custom element, it will also check it's safe to define by: * * 1. Ensuring the "customElements" registry is available in the global context (window). * 2. The component tag name is not already defined. * * Use the standard [customElements.define()](https://developer.mozilla.org/en-US/docs/Web/API/CustomElementRegistry/define) * method instead to define custom elements individually, or to provide a different tag name. */ export declare const defineCustomElements: (opts?: any) => void; /** * Used to manually set the base path where assets can be found. * If the script is used as "module", it's recommended to use "import.meta.url", * such as "setAssetPath(import.meta.url)". Other options include * "setAssetPath(document.currentScript.src)", or using a bundler's replace plugin to * dynamically set the path at build time, such as "setAssetPath(process.env.ASSET_PATH)". * But do note that this configuration depends on how your script is bundled, or lack of * bunding, and where your assets can be loaded from. Additionally custom bundling * will have to ensure the static assets are copied to its build directory. */ export declare const setAssetPath: (path: string) => void; export interface SetPlatformOptions { raf?: (c: FrameRequestCallback) => number; ael?: (el: EventTarget, eventName: string, listener: EventListenerOrEventListenerObject, options: boolean | AddEventListenerOptions) => void; rel?: (el: EventTarget, eventName: string, listener: EventListenerOrEventListenerObject, options: boolean | AddEventListenerOptions) => void; ce?: (eventName: string, opts?: any) => CustomEvent; } export declare const setPlatformOptions: (opts: SetPlatformOptions) => void; export type { Components, JSX }; export * from '../types';