import type { VtkOffscreenMultiRenderWindow } from '../types'; declare class WebGLContextPool { private contexts; private offScreenCanvasContainers; private viewportToContext; private viewportSizes; private contextMaxSizes; constructor(count: number); getContextByIndex(index: number): { context: VtkOffscreenMultiRenderWindow; container: HTMLDivElement; } | null; assignViewportToContext(viewportId: string, contextIndex: number): void; getContextIndexForViewport(viewportId: string): number | undefined; getAllContexts(): VtkOffscreenMultiRenderWindow[]; getContextCount(): number; updateViewportSize(viewportId: string, width: number, height: number): boolean; getMaxSizeForContext(contextIndex: number): { width: number; height: number; }; private calculateMaxSizeForContext; removeViewport(viewportId: string): void; destroy(): void; } export default WebGLContextPool;