import { mat4 } from 'gl-matrix'; import type { BlendModes } from '../enums'; import { OrientationAxis } from '../enums'; import type { IVolumeInput, OrientationVectors, Point3, ViewReference, ViewReferenceSpecifier } from '../types'; import type { ViewportInput } from '../types/IViewport'; import BaseVolumeViewport from './BaseVolumeViewport'; declare class VolumeViewport extends BaseVolumeViewport { private _useAcquisitionPlaneForViewPlane; constructor(props: ViewportInput); setVolumes(volumeInputArray: IVolumeInput[], immediate?: boolean, suppressEvents?: boolean): Promise; getNumberOfSlices: () => number; addVolumes(volumeInputArray: IVolumeInput[], immediate?: boolean, suppressEvents?: boolean): Promise; jumpToWorld(worldPos: Point3): boolean; setOrientation(orientation: OrientationAxis | OrientationVectors, immediate?: boolean, suppressEvents?: boolean): void; protected setCameraClippingRange(): void; private _setViewPlaneToReformatOrientation; private _setViewPlaneToAcquisitionPlane; getBlendMode(filterActorUIDs?: string[]): BlendModes; setBlendMode(blendMode: BlendModes, filterActorUIDs?: any[], immediate?: boolean): void; resetCameraForResize: () => boolean; resetCamera(options?: any): boolean; setSlabThickness(slabThickness: number, filterActorUIDs?: any[]): void; resetSlabThickness(): void; isInAcquisitionPlane(): boolean; getCurrentImageIdIndex: (volumeId?: string, useSlabThickness?: boolean) => number; getSliceIndex: () => number; getSliceViewInfo(): { sliceIndex: number; slicePlane: number; width: number; height: number; sliceToIndexMatrix: mat4; indexToSliceMatrix: mat4; }; getCurrentSlicePixelData(): import("../types").PixelDataTypedArray; getCurrentImageId: () => string | undefined; getViewReference(viewRefSpecifier?: ViewReferenceSpecifier): ViewReference; resetProperties(volumeId?: string): void; private _resetProperties; getSlicesClippingPlanes(): { sliceIndex: number; planes: { normal: Point3; origin: Point3; }[]; }[]; getSlicePlaneCoordinates: () => { sliceIndex: number; point: Point3; }[]; } export default VolumeViewport;