import BaseRenderingEngine from './BaseRenderingEngine'; import type IStackViewport from '../types/IStackViewport'; import type IVolumeViewport from '../types/IVolumeViewport'; import type * as EventTypes from '../types/EventTypes'; import type { InternalViewportInput, NormalizedViewportInput, IViewport } from '../types/IViewport'; declare class TiledRenderingEngine extends BaseRenderingEngine { constructor(id?: string); protected enableVTKjsDrivenViewport(viewportInputEntry: NormalizedViewportInput): void; protected addVtkjsDrivenViewport(viewportInputEntry: InternalViewportInput, offscreenCanvasProperties?: { offScreenCanvasWidth: number; offScreenCanvasHeight: number; xOffset: number; }): void; protected setVtkjsDrivenViewports(viewportInputEntries: NormalizedViewportInput[]): void; protected _resizeVTKViewports(vtkDrivenViewports: (IStackViewport | IVolumeViewport)[], keepCamera?: boolean, immediate?: boolean): void; protected _renderFlaggedViewports: () => void; private performVtkDrawCall; protected renderViewportUsingCustomOrVtkPipeline(viewport: IViewport): EventTypes.ImageRenderedEventDetail; protected _renderViewportFromVtkCanvasToOnscreenCanvas(viewport: IViewport, offScreenCanvas: HTMLCanvasElement): EventTypes.ImageRenderedEventDetail; private _resizeOffScreenCanvas; private _resize; private _getViewportCoordsOnOffScreenCanvas; } export default TiledRenderingEngine;