import type CanvasActor from '.'; export default class CanvasProperties { private actor; private opacity; private outlineOpacity; private transferFunction; constructor(actor: CanvasActor); setRGBTransferFunction(index: any, cfun: any): void; setScalarOpacity(opacity: number): void; setInterpolationTypeToNearest(): void; setUseLabelOutline(): void; setLabelOutlineOpacity(opacity: any): void; setLabelOutlineThickness(): void; getColor(index: number): any[]; }