/*--------------------------------------------------------------------------------------------- * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. See License.txt in the project root for license information. *--------------------------------------------------------------------------------------------*/ declare module 'vscode' { export namespace debug { /** * Registers a custom data visualization for variables when debugging. * * @param id The corresponding ID in the package.json `debugVisualizers` contribution point. * @param provider The {@link DebugVisualizationProvider} to register */ export function registerDebugVisualizationProvider( id: string, provider: DebugVisualizationProvider ): Disposable; /** * Registers a tree that can be referenced by {@link DebugVisualization.visualization}. * @param id * @param provider */ export function registerDebugVisualizationTreeProvider( id: string, provider: DebugVisualizationTree ): Disposable; } /** * An item from the {@link DebugVisualizationTree} */ export interface DebugTreeItem { /** * A human-readable string describing this item. */ label: string; /** * A human-readable string which is rendered less prominent. */ description?: string; /** * {@link TreeItemCollapsibleState} of the tree item. */ collapsibleState?: TreeItemCollapsibleState; /** * Context value of the tree item. This can be used to contribute item specific actions in the tree. * For example, a tree item is given a context value as `folder`. When contributing actions to `view/item/context` * using `menus` extension point, you can specify context value for key `viewItem` in `when` expression like `viewItem == folder`. * ```json * "contributes": { * "menus": { * "view/item/context": [ * { * "command": "extension.deleteFolder", * "when": "viewItem == folder" * } * ] * } * } * ``` * This will show action `extension.deleteFolder` only for items with `contextValue` is `folder`. */ contextValue?: string; /** * Whether this item can be edited by the user. */ canEdit?: boolean; } /** * Provides a tree that can be referenced in debug visualizations. */ export interface DebugVisualizationTree { /** * Gets the tree item for an element or the base context item. */ getTreeItem(context: DebugVisualizationContext): ProviderResult; /** * Gets children for the tree item or the best context item. */ getChildren(element: T): ProviderResult; /** * Handles the user editing an item. */ editItem?(item: T, value: string): ProviderResult; } export class DebugVisualization { /** * The name of the visualization to show to the user. */ name: string; /** * An icon for the view when it's show in inline actions. */ iconPath?: Uri | { light: Uri; dark: Uri } | ThemeIcon; /** * Visualization to use for the variable. This may be either: * - A command to run when the visualization is selected for a variable. * - A reference to a previously-registered {@link DebugVisualizationTree} */ visualization?: Command | { treeId: string }; /** * Creates a new debug visualization object. * @param name Name of the visualization to show to the user. */ constructor(name: string); } export interface DebugVisualizationProvider { /** * Called for each variable when the debug session stops. It should return * any visualizations the extension wishes to show to the user. * * Note that this is only called when its `when` clause defined under the * `debugVisualizers` contribution point in the `package.json` evaluates * to true. */ provideDebugVisualization(context: DebugVisualizationContext, token: CancellationToken): ProviderResult; /** * Invoked for a variable when a user picks the visualizer. * * It may return a {@link TreeView} that's shown in the Debug Console or * inline in a hover. A visualizer may choose to return `undefined` from * this function and instead trigger other actions in the UI, such as opening * a custom {@link WebviewView}. */ resolveDebugVisualization?(visualization: T, token: CancellationToken): ProviderResult; } export interface DebugVisualizationContext { /** * The Debug Adapter Protocol Variable to be visualized. * @see https://microsoft.github.io/debug-adapter-protocol/specification#Types_Variable */ variable: any; /** * The Debug Adapter Protocol variable reference the type (such as a scope * or another variable) that contained this one. Empty for variables * that came from user evaluations in the Debug Console. * @see https://microsoft.github.io/debug-adapter-protocol/specification#Types_Variable */ containerId?: number; /** * The ID of the Debug Adapter Protocol StackFrame in which the variable was found, * for variables that came from scopes in a stack frame. * @see https://microsoft.github.io/debug-adapter-protocol/specification#Types_StackFrame */ frameId?: number; /** * The ID of the Debug Adapter Protocol Thread in which the variable was found. * @see https://microsoft.github.io/debug-adapter-protocol/specification#Types_StackFrame */ threadId: number; /** * The debug session the variable belongs to. */ session: DebugSession; } }