/// import { Object3D } from "three"; export declare function getMotionHandModelUrl(handedness: string, basePath?: string, defaultProfileId?: string): string; export type MotionHandBoneMap = Map; export type MotionHand = Object3D & { boneMap: MotionHandBoneMap; hand: XRHand; }; export declare function createMotionHand(hand: XRHand, object: Object3D): MotionHand; export declare function isMotionHand(object: Object3D): object is MotionHand; export declare function updateMotionHand(object: MotionHand, frame: XRFrame, referenceSpace: XRReferenceSpace): boolean;