import React from "react"; import { ColorRepresentation, Event, Vector3 } from "three"; import { XIntersection } from "@coconut-xr/xinteraction"; import { ThreeEvent } from "@react-three/fiber"; export type HandType = "pointer" | "grab" | "teleport" | "touch"; /** * default hands of either type "pointer", "grab", "teleport", or "touch" */ export declare function Hands({ type, ...props }: { type?: HandType; onTeleport?: (point: Vector3) => void; filterIntersections?: (intersections: XIntersection[]) => XIntersection[]; cursorColor?: ColorRepresentation; cursorPressColor?: ColorRepresentation; cursorOpacity?: number; cursorSize?: number; cursorVisible?: boolean; rayColor?: ColorRepresentation; rayPressColor?: ColorRepresentation; raySize?: number; onPointerDownMissed?: ((event: ThreeEvent) => void) | undefined; onPointerUpMissed?: ((event: ThreeEvent) => void) | undefined; onClickMissed?: ((event: ThreeEvent) => void) | undefined; pressSoundUrl?: string; pressSoundVolume?: number; }): React.JSX.Element;