/** * Orchestrator spawn logic. * Ports lib/skills/orchestrator-spawn.sh (prompt building functions from orchestrator-startup.sh). * * Builds fully-resolved prompts for subagent spawning by: * 1. Loading skill template (SKILL.md) * 2. Injecting token values * 3. Appending protocol base * 4. Appending task context * * @epic T4454 * @task T4519 */ import type { Task } from '@cleocode/contracts'; import type { SpawnPromptResult } from '../types.js'; /** * Build a fully-resolved prompt for spawning a subagent. * @task T4519 */ export declare function buildPrompt(taskId: string, templateName?: string, cwd?: string, tier?: 0 | 1 | 2): Promise; /** * Generate full spawn command with metadata. * @task T4519 */ export declare function spawn(taskId: string, templateName?: string, cwd?: string, tier?: 0 | 1 | 2): Promise; /** * Check if tasks can be spawned in parallel (no inter-dependencies). * @task T4519 */ export declare function canParallelize(taskIds: string[], cwd?: string): Promise<{ canParallelize: boolean; conflicts: Array & { dependsOn: string[]; }>; safeToSpawn: string[]; }>; /** Result of a single spawn within a batch. */ export interface BatchSpawnEntry { taskId: string; success: boolean; result?: SpawnPromptResult & { spawnTimestamp: string; }; error?: string; } /** Result of a batch spawn operation. */ export interface BatchSpawnResult { count: number; succeeded: number; failed: number; spawns: BatchSpawnEntry[]; } /** * Spawn prompts for multiple tasks in a batch. * Ports orchestrator_spawn_batch from lib/skills/orchestrator-spawn.sh. * * Iterates over task IDs, building spawn prompts for each. Individual failures * are captured per-entry rather than aborting the entire batch. * * @task T4712 * @epic T4663 */ export declare function spawnBatch(taskIds: string[], templateName?: string, cwd?: string, tier?: 0 | 1 | 2): Promise; //# sourceMappingURL=spawn.d.ts.map