/** * A2A Protocol Multimedia Extension * * Extends the Agent-to-Agent protocol for multimedia coordination: * - Multi-agent streaming coordination * - Distributed load balancing * - Consensus-based quality decisions * - Cross-agent synchronization * - Fault-tolerant streaming */ /// import { EventEmitter } from "events"; import { StreamingSession, VideoStreamRequest, AudioStreamRequest } from "../types/streaming.js"; export interface A2AStreamingAgent { id: string; role: "producer" | "consumer" | "relay" | "coordinator"; capabilities: { maxStreams: number; supportedCodecs: string[]; bandwidth: { upload: number; download: number; }; processing: { cpu: number; memory: number; }; geographic: { region: string; latency: number; }; }; currentLoad: { activeStreams: number; cpuUsage: number; memoryUsage: number; bandwidthUsage: { upload: number; download: number; }; }; status: "online" | "offline" | "degraded" | "maintenance"; lastHeartbeat: number; } export interface A2AMultimediaMessage { type: "stream_request" | "stream_response" | "quality_change" | "sync_command" | "load_balance" | "failover" | "consensus_vote" | "heartbeat" | "coordination"; from: string; to: string | "broadcast"; sessionId: string; timestamp: number; sequence: number; data: any; priority: "low" | "medium" | "high" | "critical"; reliability: "best_effort" | "reliable" | "ordered"; } export interface ConsensusProposal { id: string; type: "quality_change" | "load_redistribution" | "failover" | "sync_adjustment"; proposer: string; data: any; votes: Map; threshold: number; deadline: number; status: "pending" | "approved" | "rejected" | "expired"; } export interface LoadBalancingStrategy { algorithm: "round_robin" | "least_loaded" | "geographic" | "capability_based" | "adaptive"; parameters: { maxLoadPerAgent: number; geographicPreference: boolean; capabilityWeighting: number; latencyThreshold: number; }; rebalanceInterval: number; hysteresis: number; } export declare class A2AMultimediaExtension extends EventEmitter { private logger; private extension; private agents; private sessions; private messageQueue; private consensusProposals; private loadBalancer; private consensusManager; private syncCoordinator; private failoverManager; private messageRouter; constructor(config: any); /** * Register a streaming agent in the A2A network */ registerAgent(agent: A2AStreamingAgent): void; /** * Create a coordinated streaming session across multiple agents */ createCoordinatedSession(sessionId: string, participants: string[], sessionType: "broadcast" | "multicast" | "p2p"): Promise; /** * Request streaming through A2A coordination */ requestStream(request: VideoStreamRequest | AudioStreamRequest, sessionId: string): Promise; /** * Coordinate quality change across all agents */ coordinateQualityChange(sessionId: string, newQuality: any, reason: string): Promise; /** * Handle agent failure and coordinate failover */ handleAgentFailure(failedAgentId: string): Promise; /** * Synchronize streams across multiple agents */ synchronizeMultiAgentStreams(sessionId: string, referenceTime: number): Promise; /** * Rebalance load across agents */ rebalanceLoad(strategy?: LoadBalancingStrategy): Promise; /** * Get network topology for multimedia routing */ getNetworkTopology(): any; /** * Setup message handling */ private setupMessageHandling; /** * Handle incoming A2A multimedia messages */ private handleIncomingMessage; /** * Select optimal agents for a session */ private selectOptimalAgents; /** * Calculate agent suitability score */ private calculateAgentScore; /** * Determine agent role in session */ private determineRole; /** * Select master agent for coordination */ private selectMasterAgent; /** * Coordinate session setup with all participants */ private coordinateSessionSetup; /** * Send message to specific agent or broadcast */ private sendMessage; /** * Broadcast message to all participants in session */ private broadcastToSession; /** * Broadcast message to all agents */ private broadcastMessage; /** * Handle stream request message */ private handleStreamRequest; /** * Handle stream response message */ private handleStreamResponse; /** * Handle quality change message */ private handleQualityChange; /** * Handle sync command message */ private handleSyncCommand; /** * Handle load balance message */ private handleLoadBalance; /** * Handle failover message */ private handleFailover; /** * Handle consensus vote message */ private handleConsensusVote; /** * Handle heartbeat message */ private handleHeartbeat; /** * Handle coordination message */ private handleCoordination; /** * Coordinate failover for a session */ private coordinateFailover; /** * Execute failover action */ private executeFailover; /** * Degrade session when no replacement available */ private degradeSession; /** * Execute rebalance action */ private executeRebalanceAction; /** * Calculate agent load */ private calculateAgentLoad; /** * Get connection matrix between agents */ private getConnectionMatrix; /** * Get overall performance metrics */ private getOverallPerformanceMetrics; /** * Start heartbeat mechanism */ private startHeartbeat; /** * Check health of all agents */ private checkAgentHealth; /** * Generate unique proposal ID */ private generateProposalId; /** * Get next sequence number */ private getNextSequence; /** * Clean up resources */ cleanup(): void; } //# sourceMappingURL=a2a-multimedia-extension.d.ts.map