/** * Reputation System for A2A Protocol * * Implements dynamic reputation scoring and trust metrics for agents * in the distributed system, providing continuous assessment of agent * trustworthiness based on behavior, performance, and peer feedback. * * Features: * - Dynamic reputation scoring with multi-factor analysis * - Peer-to-peer trust evaluation and feedback * - Historical reputation tracking and trend analysis * - Stake-weighted reputation for economic incentives * - Reputation-based access control and privileges * - Reputation recovery mechanisms for rehabilitated agents */ /// import { EventEmitter } from "events"; import { A2AIdentity } from "../../../core/a2a-security-manager.js"; import { BehaviorProfile } from "./malicious-detection.js"; export interface ReputationScore { agentId: string; overallScore: number; trustLevel: "untrusted" | "low" | "medium" | "high" | "excellent"; behaviorScore: number; performanceScore: number; consensusScore: number; peerScore: number; stabilityScore: number; metrics: { successfulOperations: number; failedOperations: number; consensusParticipation: number; messageReliability: number; responseTime: number; resourceEfficiency: number; securityCompliance: number; innovationScore: number; }; history: { scores: { timestamp: Date; score: number; }[]; events: ReputationEvent[]; trends: ReputationTrend[]; }; peerFeedback: { positiveCount: number; negativeCount: number; neutralCount: number; recentFeedback: PeerFeedback[]; }; stake: { amount: number; lockPeriod: number; slashingHistory: SlashingEvent[]; }; metadata: { lastUpdated: Date; updateCount: number; version: string; flags: string[]; }; } export interface PeerFeedback { fromAgentId: string; toAgentId: string; rating: number; category: "behavior" | "performance" | "reliability" | "security" | "cooperation"; comment?: string; evidence?: any; timestamp: Date; signature: string; weight: number; } export interface ReputationEvent { eventId: string; agentId: string; type: "positive" | "negative" | "neutral"; category: string; impact: number; description: string; evidence: any; timestamp: Date; reportedBy?: string; verified: boolean; } export interface ReputationTrend { period: "daily" | "weekly" | "monthly"; startDate: Date; endDate: Date; averageScore: number; trend: "increasing" | "decreasing" | "stable"; volatility: number; confidence: number; } export interface SlashingEvent { eventId: string; agentId: string; reason: string; amountSlashed: number; timestamp: Date; evidence: any; appealStatus?: "pending" | "approved" | "rejected"; } export interface ReputationChallenge { challengeId: string; agentId: string; type: "behavior_verification" | "skill_demonstration" | "consensus_participation" | "peer_collaboration"; description: string; requirements: any; reward: number; penalty: number; timeLimit: number; createdAt: Date; status: "pending" | "in_progress" | "completed" | "failed" | "expired"; } export interface ReputationConfig { weights: { behavior: number; performance: number; consensus: number; peer: number; stability: number; }; decayFactors: { dailyDecay: number; inactivityPenalty: number; recoveryBonus: number; }; thresholds: { quarantineThreshold: number; privilegeThreshold: number; slashingThreshold: number; }; peerFeedback: { minRaterScore: number; maxFeedbackAge: number; weightByRaterScore: boolean; }; economic: { minStakeAmount: number; maxSlashingPercentage: number; stakeLockPeriod: number; reputationStakingEnabled: boolean; }; } export declare class ReputationSystem extends EventEmitter { private logger; private reputationScores; private peerFeedbacks; private reputationEvents; private activeChallenges; private config; private behaviorAnalyzer; private performanceTracker; private consensusEvaluator; private peerEvaluator; private stabilityAnalyzer; private stakeManager; private slashingController; constructor(config?: Partial); /** * Initialize configuration with defaults */ private initializeConfig; /** * Initialize reputation system components */ private initializeComponents; /** * Start periodic reputation updates */ private startReputationUpdates; /** * Initialize agent reputation */ initializeAgentReputation(agentId: string, identity: A2AIdentity, initialStake?: number): Promise; /** * Record reputation event */ recordReputationEvent(event: Omit): Promise; /** * Submit peer feedback */ submitPeerFeedback(fromAgentId: string, toAgentId: string, rating: number, category: "behavior" | "performance" | "reliability" | "security" | "cooperation", comment?: string, evidence?: any): Promise; /** * Update agent reputation based on behavior profile */ updateReputationFromBehavior(agentId: string, behaviorProfile: BehaviorProfile, consensusMetrics?: any): Promise; /** * Process reputation challenge */ createReputationChallenge(agentId: string, type: "behavior_verification" | "skill_demonstration" | "consensus_participation" | "peer_collaboration", description: string, requirements: any, reward?: number, penalty?: number, timeLimit?: number): Promise; /** * Submit challenge response */ submitChallengeResponse(challengeId: string, agentId: string, response: any): Promise<{ success: boolean; reward?: number; penalty?: number; }>; /** * Apply reputation-based penalties (slashing) */ applySlashing(agentId: string, reason: string, percentage: number, evidence: any): Promise; /** * Calculate trust level based on overall score */ private calculateTrustLevel; /** * Update all reputation scores */ private updateAllReputationScores; /** * Update individual agent reputation score */ private updateAgentReputationScore; /** * Recalculate overall reputation score */ private recalculateOverallScore; /** * Apply daily reputation decay */ private applyDailyDecay; /** * Update reputation trends */ private updateReputationTrends; /** * Helper methods */ private adjustInitialScore; private signFeedback; private validateChallengeResponse; private validateBehaviorChallenge; private validateSkillChallenge; private validateConsensusChallenge; private validateCollaborationChallenge; private calculateReputationTrends; private calculateTrend; /** * Public API methods */ getReputationScore(agentId: string): ReputationScore | null; getAllReputationScores(): ReputationScore[]; getPeerFeedback(agentId: string): PeerFeedback[]; getReputationEvents(agentId: string): ReputationEvent[]; getActiveChallenges(agentId?: string): ReputationChallenge[]; getSystemStats(): Promise; private calculateTrustLevelDistribution; } export { ReputationSystem, ReputationScore, PeerFeedback, ReputationEvent, ReputationTrend, ReputationChallenge, SlashingEvent, ReputationConfig, }; //# sourceMappingURL=reputation-system.d.ts.map