import { Id } from './CommonTypes'; export type EngineEditMode = { frameId: Id | null; mode: EngineEditModeType; }; export declare enum EngineEditModeType { normal = "normal", textEdit = "textEdit", customCrop = "customCrop", frameSubjectArea = "frameSubjectArea", perAssetCrop = "perAssetCrop", gradient = "gradient" }