import { Color4, Quaternion, Vector3 } from "@babylonjs/core"; export declare const GizmoSystem: { key: symbol; priority: number | import("@chantey/ecs").AnySystemDefinition; init: import("@chantey/ecs").InitSystem, { update: () => void; addLines: (lines: Vector3[], colors?: Color4[]) => void; addRotation: (rotation: Quaternion, center?: Vector3) => void; markDirty: () => boolean; }>; };