import { Quaternion, TransformNode, Vector3, Scene, TargetCamera, Engine, StandardMaterial } from "@babylonjs/core"; export declare const PositionComp: import("@chantey/ecs").Component; export declare const RotationComp: import("@chantey/ecs").Component; export declare const TransformComp: import("@chantey/ecs").Component; export declare const SceneComp: import("@chantey/ecs").Component; export declare const EngineComp: import("@chantey/ecs").Component; export declare const CameraComp: import("@chantey/ecs").Component; export declare const CanvasComp: import("@chantey/ecs").Component; export declare const MaterialComp: import("@chantey/ecs").Component;