export declare type RoundDifficulty = 'easy' | 'medium' | 'hard'; export declare const RoundDifficultyState: import("recoil").RecoilState; export declare const RoundDurationState: import("recoil").RecoilState; export declare const ClockState: import("recoil").RecoilState<{ start: number; elapsed: number; last: number; delta: number; now: number; end: number; remaining: number; frame: number; }>; export declare const ScoreState: import("recoil").RecoilState<{ value: number; }>; export declare type RoundSequence = 'pre' | 'play' | 'post'; export declare const RoundSequenceState: import("recoil").RecoilState; export declare const SceneLoadState: import("recoil").RecoilState; export declare const CurrentSketchState: import("recoil").RecoilState<"circles" | "boxing">;