| ... |
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acesTonemapping.glsl
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366 B |
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acesTonemapping.js
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499 B |
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alphaWeight.glsl
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411 B |
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alphaWeight.js
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529 B |
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antialias.glsl
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1.63 KB |
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antialias.js
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1.83 KB |
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applyHSBShift.glsl
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1.31 KB |
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applyHSBShift.js
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1.48 KB |
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approximateSphericalCoordinates.glsl
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805 B |
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approximateSphericalCoordinates.js
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944 B |
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approximateTanh.glsl
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276 B |
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approximateTanh.js
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391 B |
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backFacing.glsl
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413 B |
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backFacing.js
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537 B |
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branchFreeTernary.glsl
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2.22 KB |
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branchFreeTernary.js
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2.51 KB |
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cascadeColor.glsl
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240 B |
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cascadeColor.js
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349 B |
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cascadeDistance.glsl
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140 B |
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cascadeDistance.js
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246 B |
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cascadeMatrix.glsl
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301 B |
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cascadeMatrix.js
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416 B |
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cascadeWeights.glsl
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297 B |
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cascadeWeights.js
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412 B |
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clipPolygons.glsl
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1.25 KB |
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clipPolygons.js
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1.44 KB |
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columbusViewMorph.glsl
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775 B |
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columbusViewMorph.js
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919 B |
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computeAtmosphereColor.glsl
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3.38 KB |
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computeAtmosphereColor.js
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3.73 KB |
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computeGroundAtmosphereScattering.glsl
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1.24 KB |
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computeGroundAtmosphereScattering.js
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1.41 KB |
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computePosition.glsl
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731 B |
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computePosition.js
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882 B |
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computeScattering.glsl
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7.99 KB |
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computeScattering.js
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8.51 KB |
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computeTextureTransform.glsl
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835 B |
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computeTextureTransform.js
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989 B |
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cosineAndSine.glsl
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6.82 KB |
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cosineAndSine.js
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7.52 KB |
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decodeRGB8.glsl
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743 B |
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decodeRGB8.js
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894 B |
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decompressTextureCoordinates.glsl
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522 B |
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decompressTextureCoordinates.js
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658 B |
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depthClamp.glsl
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1.72 KB |
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depthClamp.js
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1.94 KB |
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eastNorthUpToEyeCoordinates.glsl
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1.67 KB |
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eastNorthUpToEyeCoordinates.js
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1.85 KB |
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ellipsoidContainsPoint.glsl
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286 B |
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ellipsoidContainsPoint.js
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407 B |
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ellipsoidTextureCoordinates.glsl
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290 B |
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ellipsoidTextureCoordinates.js
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405 B |
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equalsEpsilon.glsl
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1.41 KB |
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equalsEpsilon.js
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1.6 KB |
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eyeOffset.glsl
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429 B |
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eyeOffset.js
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574 B |
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eyeToWindowCoordinates.glsl
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1.23 KB |
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eyeToWindowCoordinates.js
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1.41 KB |
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fastApproximateAtan.glsl
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2.22 KB |
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fastApproximateAtan.js
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2.46 KB |
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fog.glsl
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1.28 KB |
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fog.js
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1.47 KB |
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gammaCorrect.glsl
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441 B |
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gammaCorrect.js
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592 B |
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geodeticSurfaceNormal.glsl
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461 B |
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geodeticSurfaceNormal.js
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594 B |
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getDefaultMaterial.glsl
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808 B |
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getDefaultMaterial.js
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974 B |
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getDynamicAtmosphereLightDirection.glsl
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1018 B |
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getDynamicAtmosphereLightDirection.js
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1.14 KB |
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getLambertDiffuse.glsl
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760 B |
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getLambertDiffuse.js
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911 B |
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getSpecular.glsl
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1.23 KB |
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getSpecular.js
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1.4 KB |
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getWaterNoise.glsl
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1.36 KB |
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getWaterNoise.js
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1.55 KB |
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HSBToRGB.glsl
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651 B |
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HSBToRGB.js
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808 B |
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HSLToRGB.glsl
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714 B |
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HSLToRGB.js
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892 B |
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hue.glsl
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964 B |
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hue.js
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1.11 KB |
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inverseGamma.glsl
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284 B |
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inverseGamma.js
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405 B |
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isEmpty.glsl
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550 B |
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isEmpty.js
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692 B |
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isFull.glsl
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583 B |
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isFull.js
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725 B |
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latitudeToWebMercatorFraction.glsl
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1.05 KB |
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latitudeToWebMercatorFraction.js
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1.2 KB |
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linearToSrgb.glsl
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431 B |
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linearToSrgb.js
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564 B |
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lineDistance.glsl
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554 B |
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lineDistance.js
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681 B |
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luminance.glsl
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442 B |
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luminance.js
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587 B |
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maximumComponent.glsl
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432 B |
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maximumComponent.js
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580 B |
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metersPerPixel.glsl
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1.89 KB |
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metersPerPixel.js
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2.15 KB |
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modelToWindowCoordinates.glsl
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1.5 KB |
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modelToWindowCoordinates.js
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1.69 KB |
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multiplyWithColorBalance.glsl
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491 B |
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multiplyWithColorBalance.js
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630 B |
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nearFarScalar.glsl
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960 B |
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nearFarScalar.js
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1.1 KB |
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octDecode.glsl
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3.02 KB |
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octDecode.js
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3.36 KB |
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packDepth.glsl
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565 B |
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packDepth.js
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704 B |
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pbrLighting.glsl
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7.68 KB |
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pbrLighting.js
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8.25 KB |
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pbrNeutralTonemapping.glsl
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875 B |
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pbrNeutralTonemapping.js
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1 KB |
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phong.glsl
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2.18 KB |
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phong.js
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2.45 KB |
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planeDistance.glsl
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926 B |
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planeDistance.js
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1.07 KB |
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pointAlongRay.glsl
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594 B |
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pointAlongRay.js
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736 B |
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rayEllipsoidIntersectionInterval.glsl
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2.75 KB |
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rayEllipsoidIntersectionInterval.js
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3.08 KB |
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raySphereIntersectionInterval.glsl
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926 B |
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raySphereIntersectionInterval.js
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1.09 KB |
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readDepth.glsl
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132 B |
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readDepth.js
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229 B |
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readNonPerspective.glsl
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1.1 KB |
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readNonPerspective.js
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1.27 KB |
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reverseLogDepth.glsl
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342 B |
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reverseLogDepth.js
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460 B |
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RGBToHSB.glsl
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804 B |
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RGBToHSB.js
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970 B |
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RGBToHSL.glsl
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928 B |
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RGBToHSL.js
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1.09 KB |
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RGBToXYZ.glsl
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809 B |
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RGBToXYZ.js
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984 B |
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round.glsl
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496 B |
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round.js
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647 B |
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saturation.glsl
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632 B |
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saturation.js
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783 B |
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shadowDepthCompare.glsl
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604 B |
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shadowDepthCompare.js
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761 B |
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shadowVisibility.glsl
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2.48 KB |
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shadowVisibility.js
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2.76 KB |
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signNotZero.glsl
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898 B |
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signNotZero.js
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1.04 KB |
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sphericalHarmonics.glsl
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1.18 KB |
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sphericalHarmonics.js
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1.4 KB |
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srgbToLinear.glsl
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407 B |
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srgbToLinear.js
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540 B |
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tangentToEyeSpaceMatrix.glsl
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960 B |
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tangentToEyeSpaceMatrix.js
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1.09 KB |
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textureCube.glsl
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1015 B |
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textureCube.js
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1.18 KB |
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transformPlane.glsl
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485 B |
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transformPlane.js
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615 B |
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translateRelativeToEye.glsl
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1.68 KB |
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translateRelativeToEye.js
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1.9 KB |
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translucentPhong.glsl
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926 B |
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translucentPhong.js
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1.07 KB |
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transpose.glsl
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1.25 KB |
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transpose.js
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1.47 KB |
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unpackClippingExtents.glsl
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588 B |
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unpackClippingExtents.js
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712 B |
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unpackDepth.glsl
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494 B |
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unpackDepth.js
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627 B |
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unpackFloat.glsl
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837 B |
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unpackFloat.js
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994 B |
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unpackTexture.glsl
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1.17 KB |
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unpackTexture.js
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1.35 KB |
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unpackUint.glsl
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1 KB |
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unpackUint.js
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1.18 KB |
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valueTransform.glsl
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1.27 KB |
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valueTransform.js
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1.46 KB |
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vertexLogDepth.glsl
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1.91 KB |
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vertexLogDepth.js
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2.18 KB |
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windowToEyeCoordinates.glsl
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4.22 KB |
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windowToEyeCoordinates.js
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4.62 KB |
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writeDepthClamp.glsl
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555 B |
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writeDepthClamp.js
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712 B |
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writeLogDepth.glsl
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2.11 KB |
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writeLogDepth.js
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2.42 KB |
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writeNonPerspective.glsl
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1.17 KB |
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writeNonPerspective.js
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1.34 KB |
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XYZToRGB.glsl
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822 B |
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XYZToRGB.js
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997 B |