import RAPIER from '@dimforge/rapier3d-compat'; /** Initialize Rapier WASM. Idempotent – safe to call multiple times. */ export declare function initRapier(): Promise; /** Get the WASM memory buffer. Only available after initRapier(). */ export declare function getWasmMemory(): WebAssembly.Memory | null; /** Get the detected locked_axes byte offset, or -1 if detection failed. */ export declare function getLockedAxesOffset(): number; //# sourceMappingURL=init.d.ts.map