/** * Assemble a complete ModelAsset from a glTF document. * Orchestrates parser, mesh, material, texture, skin, and animation extraction. */ import type { ModelAsset } from './types.js'; /** * Parse a GLB buffer into a format-agnostic ModelAsset. * This is CPU-only – no GPU access needed. */ export declare function parseGltfModel(data: ArrayBuffer, name?: string): ModelAsset; //# sourceMappingURL=gltf-scene.d.ts.map