/** * Extract materials from a glTF document. * Maps PBR metallic-roughness to engine MaterialParams. */ import type { GltfDocument } from './gltf-parser.js'; import type { ModelMaterial } from './types.js'; /** Extract all materials from the document. */ export declare function extractMaterials(doc: GltfDocument): ModelMaterial[]; //# sourceMappingURL=gltf-material.d.ts.map