import type { HexasphereData } from './hexasphere.types'; /** * Generate the hexasphere by building the dual of the subdivided icosahedron. * * Algorithm: * 1. Subdivide each icosahedron face into n² triangles * 2. Project all vertices onto the unit sphere * 3. For each unique vertex, find all adjacent triangles * 4. Use the centroids of those triangles + midpoints of shared edges * to form the tile boundary (hex or pent) */ export declare function generateHexasphere(radius: number, subdivisions: number): HexasphereData; //# sourceMappingURL=hexasphere.d.ts.map