import type { TagEditOp } from './AuxStateHelpers'; import type { BotModule, BotModuleResult } from './BotModule'; import type { Point2D } from './BotEvents'; export type PartialBot = Partial; export type AuxDomain = 'builder' | 'player'; export type Workspace = Bot; /** * Defines a symbol that is used to clear changes on a runtime bot. */ export declare const CLEAR_CHANGES_SYMBOL: unique symbol; /** * Defines a symbol that is used to set a tag mask on a runtime bot. */ export declare const SET_TAG_MASK_SYMBOL: unique symbol; /** * Defines a symbol that is used to get a tag mask on a runtime bot. */ export declare const GET_TAG_MASK_SYMBOL: unique symbol; /** * Defines a symbol that is used to get all the tag masks on a runtime bot. */ export declare const CLEAR_TAG_MASKS_SYMBOL: unique symbol; /** * Defines a symbol that is used to edit a tag. */ export declare const EDIT_TAG_SYMBOL: unique symbol; /** * Defines a symbol that is used to edit a tag mask. */ export declare const EDIT_TAG_MASK_SYMBOL: unique symbol; /** * Defines a symbol that is used to get tag masks for a bot. */ export declare const GET_TAG_MASKS_SYMBOL: unique symbol; /** * Defines a symbol that is used to replace a bot's implementation with another bot. */ export declare const REPLACE_BOT_SYMBOL: unique symbol; /** * Defines a symbol that is used to add a bot listener. */ export declare const ADD_BOT_LISTENER_SYMBOL: unique symbol; /** * Defines a symbol that is used to remove a bot listener. */ export declare const REMOVE_BOT_LISTENER_SYMBOL: unique symbol; /** * Defines a symbol that is used to get dynamic listeners for a bot. */ export declare const GET_DYNAMIC_LISTENERS_SYMBOL: unique symbol; /** * Defines an interface for a bot in a script/formula. * * The difference between this and Bot is that the tags * are calculated values and raw is the original tag values. * * i.e. tags will evaluate formulas while raw will return the formula scripts themselves. * * @dochash types/core * @docgroup 01-core * @doctitle Core Types * @docsidebar Core * @docdescription Documentation for core types that are used throughout CasualOS. * @docid RuntimeBot * @docname Bot */ export interface RuntimeBot { /** * The ID of the bot. */ id: string; /** * The link to the bot. */ link: string; /** * The space that the bot is in. * Defaults to `"shared"` */ space?: BotSpace; /** * The calculated tag values. * This lets you get the calculated values from formulas. */ tags: ScriptTags; /** * The raw tag values. This lets you get the raw script text from formulas. */ raw: BotTags; /** * The tag masks that have been applied to this bot. */ masks: BotTags; /** * The tags on the bot that link to other bots. */ links: RuntimeBotLinks; /** * The variables that the bot contains. */ vars: RuntimeBotVars; /** * The changes that have been made to the bot. */ changes: BotTags; /** * The tag mask changes that have been made to the bot. */ maskChanges: BotTagMasks; /** * The signatures that are on the bot. * * @hidden */ signatures: BotSignatures; /** * The calculated listener functions. * This lets you get the compiled listener functions. */ listeners: CompiledBotListeners; /** * A function that can clear all the changes from the runtime bot. * * @hidden */ [CLEAR_CHANGES_SYMBOL]: () => void; /** * A function that can set a tag mask on the bot. * * @hidden */ [SET_TAG_MASK_SYMBOL]: (tag: string, value: any, space?: string) => void; /** * A function that can be used to get the tag masks for a bot. * * @hidden */ [GET_TAG_MASKS_SYMBOL]: () => BotTagMasks; /** * A function that can clear the tag masks from the bot. * @param space The space that the masks should be cleared from. If not specified then all tag masks in all spaces will be cleared. * * @hidden */ [CLEAR_TAG_MASKS_SYMBOL]: (space?: string) => any; /** * A function that can manipulate a tag using the given edit operations. * * @hidden */ [EDIT_TAG_SYMBOL]: (tag: string, ops: TagEditOp[]) => any; /** * A function that can manipulate a tag mask using the given edit operations. * * @hidden */ [EDIT_TAG_MASK_SYMBOL]: (tag: string, ops: TagEditOp[], space: string) => any; /** * A function that can cause all tags to be fowarded to the given bot. * * @hidden */ [REPLACE_BOT_SYMBOL]: (bot: RuntimeBot) => void; /** * Registers the given function as a listener for events that would trigger the given tag. * @param tagName The name of the tag that the listener should be registered for. * @param listener The listener function that should be called when the tag is triggered. */ [ADD_BOT_LISTENER_SYMBOL]: (tagName: string, listener: DynamicListener) => void; /** * Unregisters the given function as a listener for events that would trigger the given tag. * * @param tagName The name of the tag that the listener should be unregistered for. * @param listener The listener function that should be removed. */ [REMOVE_BOT_LISTENER_SYMBOL]: (tagName: string, listener: DynamicListener) => void; /** * Gets the list of dynamic listeners that are registered for the given tag. * @param tagName The name of the tag that the listeners are registered for. * @returns The list of dynamic listeners for the tag, or null if none are registered. */ [GET_DYNAMIC_LISTENERS_SYMBOL]: (tagName: string) => DynamicListener[] | null; /** * Gets the listener or bot property with the given name. * * If given a property name, like `"tags"` or `"vars"`, then it will return the value of that property. * Alternatively, if the name does not match an existing property on the bot, then it will return the listener with the given name. * * @example Get the tags of a bot * let tags = bot.tags; * * @example Get the links of a bot * let links = bot.links; * * @example Get the @onClick listener of a bot * let onClick = bot.onClick; * * @example Get a property on a bot by a variable * let propertyToGet = 'tags'; * let tags = bot[propertyToGet]; */ [listenerOrProperty: string]: ((arg?: any) => any) | any; } /** * Defines an interface that represents a bot link that was parsed from a tag. * * @dochash types/core * @docgroup 01-core * @docname ParsedBotLink */ export interface ParsedBotLink { /** * The tag that the link was parsed from. */ tag: string; /** * The bot IDs that the link references. */ botIDs: string[]; } /** * Defines an interface that represents the bot links a bot can have. * * ```typescript * interface Links { * [link: string]: Bot | Bot[]; * } * ``` * * @dochash types/core * @docgroup 01-core * @docname Links * @docid RuntimeBotLinks */ export interface RuntimeBotLinks { /** * Gets the bot or bots that are linked in the given tag. * * @example Get a bot that is linked in the #manager tag * let managerBot = thisBot.links.manager; * * @example Link a bot to another bot in the #manager tag * thisBot.links.manager = managerBot; */ [tag: string]: RuntimeBot | RuntimeBot[]; } /** * Defines an interface that represents the variables a bot can have. * Variables are useful for storing data that is not able to be saved to a tag. * * ```typescript * interface Variables { * [variable: string]: any; * } * ``` * * @dochash types/core * @docgroup 01-core * @docname Variables * @docid RuntimeBotVars */ export interface RuntimeBotVars { /** * Gets or sets a variable on the bot. * * @example Get a variable on thisBot * let variable = thisBot.vars.variable; * * @example Save a variable on thisBot * thisBot.vars.variable = variable; */ [variable: string]: any; } /** * An interface that maps tag names to compiled listener functions. * * ```typescript * interface Listeners { * [tag: string]: (arg?: any) => any; * } * ``` * * @dochash types/core * @docgroup 01-core * @docname Listeners * @docid CompiledBotListeners */ export interface CompiledBotListeners { /** * Gets the listener in the given tag. * * Can be one of the following: * - A function that takes an optional argument and returns a value. * - A function that takes the bot and tag name as arguments and returns a value. */ [tag: string]: DynamicListener | null; } /** * An interface that maps tag names to dynamic listeners which have been registered. * * ```typescript * interface DynamicListeners { * [tag: string]: Listener[]; * } * ``` * * @dochash types/core * @docgroup 01-core * @docname DynamicListeners * @docid DynamicBotListeners */ export interface DynamicBotListeners { [tag: string]: DynamicListener[]; } /** * An interface that maps module names to compiled modules. * * ```typescript * interface Modules { * [tag: string]: BotModule; * } * ``` * * @dochash types/core * @docgroup 01-core * @docname Listeners * @docid CompiledBotModules */ export interface CompiledBotModules { /** * Gets the listener in the given tag. */ [tag: string]: BotModule; } export interface CompiledBotExports { [tag: string]: Promise; } /** * The function signature of a dynamic bot listener. * * That is, a listener that is registered at runtime by a user script instead of parsed from a tag. * * @dochash types/core * @docgroup 01-core * @docname Listener * @docid DynamicListener */ export type DynamicListener = (that: any, bot: RuntimeBot, tagName: string) => any; /** * Defines an interface for a bot that is precalculated. */ export interface PrecalculatedBot extends Bot { /** * Flag indicating that the bot is precalculated. */ precalculated: true; /** * The precalculated tags. */ values: PrecalculatedTags; } /** * Defines an interface for an object that holds a set of tags that have been precalculated. */ export interface PrecalculatedTags { [key: string]: any; } /** * Defines an interface for a bot. * * @docid Bot * @docrename RuntimeBot */ export interface Bot { /** * The ID of the bot. */ id: string; /** * The space the bot lives in. */ space?: BotSpace; /** * The set of tags that the bot contains. */ tags: BotTags; /** * The set of signatures that the bot contains. */ signatures?: BotSignatures; /** * The set of tag masks that have been applied to the bot. */ masks?: BotTagMasks; } /** * Defines an interface that indicates a bot was updated. */ export interface UpdatedBot { /** * The updated bot. */ bot: Bot; /** * The tags that were updated on the bot. */ tags: string[]; /** * The signatures that were updated on the bot. */ signatures?: string[]; } /** * The possible bot spaces. * * - `"shared"` means that the bot is a normal bot. * - `"local"` means that the bot is stored in the [local storage](https://developer.mozilla.org/en-US/docs/Learn/JavaScript/Client-side_web_APIs/Client-side_storage) partition. * - `"tempLocal"` means that the bot is stored in the [temporary](https://en.wikipedia.org/wiki/In-memory_database) partition. * - `"tempShared"` means that the bot is temporary and shared with other devices. * - `"remoteTempShared"` means that the bot is temporary and shared with this device from a remote device. * * @dochash types/core * @docgroup 01-core * @docname Space * @docid BotSpace */ export type BotSpace = 'shared' | 'local' | 'tempLocal' | 'history' | 'admin' | 'tempShared' | 'remoteTempShared' | 'certified'; /** * The possible spaces that records can be stored in. * * - "tempGlobal" means that the record is temporary and available to anyone. * - "tempRestricted" means that the record is temporary and available to a specific user. * - "permanentGlobal" means that the record is permanent and available to anyone. * - "permanentRestricted" means that the record is permanent and available to a specific user. */ export type RecordSpace = 'tempGlobal' | 'tempRestricted' | 'permanentGlobal' | 'permanentRestricted'; /** * The space that records should be published to by default. */ export declare const DEFAULT_RECORD_SPACE: RecordSpace; /** * The possible portal types. * * @dochash types/core * @docname PortalType */ export type PortalType = 'grid' | 'miniGrid' | 'menu' | 'sheet' | 'meet' | 'system' | string; /** * @docid ScriptTags * @docrename BotTags */ export interface ScriptTags extends PrecalculatedTags { toJSON(): any; } /** * Defines an interface for a map of tag+value hashes to tag names. * * Each key in the object is the hash of an array with the tag name as the first value * and the value as the second value using the getHash() function from the crypto package. * * This means that you can lookup if a tag/value pair has a hash by simply calculating the hash for it and then checking if the corresponding value * in the object is set to true. */ export interface BotSignatures { [hash: string]: string; } /** * Defines an interface for a map of tag masks to tag names. * * Tag masks are special tags that can exist in a different space from the bot they are applied to. * This makes it possible to have some local-only data applied to a shared bot for example. * * The actual data structure is similar to the bot tags structure except that tags are additionally * split by the space that they originated from. This makes it possible to identify which space a tag came from and also * prevents cross-space conflicts. * * ```typescript * interface TagMasks { * [space: string]: Tags; * } * ``` * * @dochash types/core * @docgroup 01-core * @docname TagMasks * @docid BotTagMasks */ export interface BotTagMasks { /** * Gets or sets the tag masks that are specific to the given space. */ [space: string]: BotTags; } /** * Defines an interface that represents a set of tags and their related values. * * ```typescript * interface Tags { * [tag: string]: any * } * ``` * * @dochash types/core * @docgroup 01-core * @docname Tags * @docid BotTags */ export interface BotTags { /** * @hidden */ ['color']?: unknown; /** * @hidden */ ['draggable']?: unknown; /** * @hidden */ ['draggableMode']?: unknown; /** * @hidden */ ['destroyable']?: unknown; /** * @hidden */ ['editable']?: unknown; /** * @hidden */ ['strokeColor']?: unknown; /** * @hidden */ ['strokeWidth']?: unknown; /** * @hidden */ ['scale']?: number; /** * @hidden */ ['scaleX']?: number; /** * @hidden */ ['scaleY']?: number; /** * @hidden */ ['scaleZ']?: number; /** * @hidden */ ['scaleMode']?: BotScaleMode | null | string; /** * @hidden */ ['lineTo']?: unknown; /** * @hidden */ ['lineWidth']?: number; /** * @hidden */ ['lineStyle']?: unknown; /** * @hidden */ ['lineColor']?: unknown; /** * @hidden */ ['label']?: unknown; /** * @hidden */ ['labelColor']?: unknown; /** * @hidden */ ['labelSize']?: unknown; /** * @hidden */ ['labelSizeMode']?: 'auto' | null; /** * @hidden */ ['labelPosition']?: BotLabelAnchor | null | string; /** * @hidden */ ['labelAlignment']?: BotLabelAlignment | null | string; /** * @hidden */ ['labelFontAddress']?: BotLabelFontAddress; /** * @hidden */ ['listening']?: unknown; /** * @hidden */ ['form']?: BotShape; /** * @hidden */ ['formAnimation']?: string; /** * @hidden */ ['formAddress']?: string; /** * @hidden */ ['formOpacity']?: unknown; /** * @hidden */ ['orientationMode']?: string; /** * @hidden */ ['anchorPoint']?: string; /** * @hidden */ ['creator']?: string; /** * @hidden */ ['progressBar']?: unknown; /** * @hidden */ ['progressBarColor']?: unknown; /** * @hidden */ ['progressBarBackgroundColor']?: unknown; /** * @hidden */ ['progressBarPosition']?: unknown; /** * @hidden */ ['pointable']?: unknown; /** * @hidden */ ['focusable']?: unknown; /** * @hidden */ ['auxPlayerActive']?: boolean; /** * @hidden */ ['gridPortal']?: string | boolean; /** * @hidden */ ['sheetPortal']?: string | boolean; /** * @hidden */ ['inst']?: string | string[]; /** * @hidden */ ['miniGridPortal']?: string; /** * @hidden */ ['menuPortal']?: string; /** * @hidden */ ['leftWristPortal']?: string; /** * @hidden */ ['rightWristPortal']?: string; /** * @hidden */ ['editingBot']?: string; /** * @hidden */ cursorStartIndex?: number; /** * @hidden */ cursorEndIndex?: number; /** * @hidden */ ['pixelWidth']?: number; /** * @hidden */ ['pixelHeight']?: number; /** * @hidden */ ['portalColor']?: string; /** * @hidden */ ['portalLocked']?: unknown; /** * @hidden */ ['portalGridScale']?: number; /** * @hidden */ ['portalSurfaceScale']?: number; /** * @hidden */ ['portalCameraRotationX']?: number; /** * @hidden */ ['portalCameraRotationY']?: number; /** * @hidden */ ['portalCameraZoom']?: number; /** * @hidden */ ['portalPannable']?: number | null; /** * @hidden */ [`portalPannableMinX`]?: number | null; /** * @hidden */ [`portalPannableMaxX`]?: number | null; /** * @hidden */ [`portalPannableMinY`]?: number | null; /** * @hidden */ [`portalPannableMaxY`]?: number | null; /** * @hidden */ ['portalZoomable']?: number | null; /** * @hidden */ [`portalZoomableMin`]?: number | null; /** * @hidden */ [`portalZoomableMax`]?: number | null; /** * @hidden */ ['portalRotatable']?: number | null; /** * @hidden */ ['portalShowFocusPoint']?: boolean | null; /** * @hidden */ ['portalDisableCanvasTransparency']?: boolean; /** * @hidden */ ['miniPortalHeight']?: unknown; /** * @hidden */ ['miniPortalResizable']?: boolean; /** * @hidden */ ['wristPortalHeight']?: number; /** * @hidden */ ['wristPortalWidth']?: number; /** * Gets or sets the given tag on the bot. * * @example Get the #color on this bot * let color = thisBot.tags.color; * * @example Get a raw tag on this bot * let rawTag = thisBot.raw.tag; * * @example Set the #color tag to "red" on this bot * thisBot.tags.color = "red"; * * @example Set a tempLocal tag mask for #color on this bot * thisBot.masks.color = "red"; */ [tag: string]: any; } /** * Defines an interface that contains a set of bots that have been indexed by their IDs. * * Generally, this is only used when working with groups of bots. * For example, the {@link diffSnapshots} function takes two bot states and produces the difference between them. * * @dochash types/core * @docgroup 01-core * @docname BotState * * @example Create a bot state with two bots * let state = { * [bot1.id]: bot1, * [bot2.id]: bot2 * }; * * @example Get a bot by its ID from a bot state * let bot = state[botId]; */ export interface BotsState { /** * Gets or sets the bot in the state with the given ID. */ [id: string]: Bot; } /** * Defines an interface that contains a set of partial bots that have been indexed by their IDs. * * Generally, this is only used when working with differences between groups of bots. * For example, the {@link applyDiffToSnapshot} function takes a bot state and a partial bot state and produces a final state that contains the combined result. * * @dochash types/core * @docgroup 01-core * @docname PartialBotState */ export interface PartialBotsState { [id: string]: Partial; } /** * Defines an interface for a set of bots that have precalculated formulas. */ export interface PrecalculatedBotsState { [id: string]: PrecalculatedBot; } /** * Defines an interface for a partial set of bots that have precalculated formulas. */ export interface PartialPrecalculatedBotsState { [id: string]: Partial; } /** * Defines an interface for a hex in a workspace. */ export interface WorkspaceHex { height: number; } /** * Defines the possible shapes that a bot can appear as. */ export type BotShape = 'cube' | 'circle' | 'skybox' | 'sphere' | 'sprite' | 'map' | 'mesh' | 'iframe' | 'frustum' | 'helix' | 'egg' | 'hex' | 'cursor' | 'portal' | 'dimension' | 'spherePortal' | 'nothing' | 'keyboard' | 'codeButton' | 'codeHint' | 'light' | 'cylinder' | 'cone' | 'capsule'; /** * Defines the possible forms that a menu bot can appear as. */ export type MenuBotForm = 'button' | 'input'; /** * Defines the possible subtype forms that a menu bot can appear as. */ export type MenuBotSubtype = 'input' | 'password'; /** * Defines the possible hover styles that can be used for a menu bot. * Currently only applies to button menu bots. */ export type MenuBotHoverStyle = 'auto' | 'hover' | 'none'; /** * Defines the possible hover styles that have been resolved from a bot. */ export type MenuBotResolvedHoverStyle = 'hover' | 'none'; /** * Defines the possible subtypes for shapes that a bot can appear as. */ export type BotSubShape = 'gltf' | 'splat' | 'jsonObject' | 'ldraw' | 'ldrawText' | 'src' | 'html' | 'pointLight' | 'ambientLight' | 'directionalLight' | 'spotLight' | 'hemisphereLight' | null; /** * Defines the possible drag modes that a bot can have. * * "all" means that the bot is able to be dragged freely inside and across contexts. * "none" means that the bot is not able to be dragged at all. * "pickupOnly" means that the bot should be able to be dragged across contexts but not within a dimension. * "moveOnly" means that the bot should be able to be dragged within a dimension but not across contexts. */ export type BotDragMode = 'all' | 'none' | 'moveOnly' | 'pickupOnly'; /** * Defines the possible positioning modes that a bot's mesh can have. * * "center" means the mesh will be repositioned to be placed in the center of the bot. (default) * "absolute" means the mesh will be placed in its original position. */ export type BotMeshPositioningMode = 'center' | 'absolute'; /** * Defines the possible scaling modes that a bot's mesh can have. * * "fit" means that the mesh is scaled to fit inside its bot unit cube. * "absolute" means that the mesh is not scaled to fit inside the bot unit cube. */ export type BotScaleMode = 'fit' | 'absolute'; /** * Defines the possible anchor positions for a label. */ export type BotLabelAnchor = 'top' | 'front' | 'back' | 'left' | 'right' | 'floating' | 'floatingBillboard'; /** * Defines the possible label alignment types. */ export type BotLabelAlignment = 'center' | 'left' | 'right'; /** * Defines the possible label font addresses. */ export type BotLabelFontAddress = 'roboto' | 'noto-sans-kr' | string; /** * Defines the possible label font sizes. */ export type BotLabelFontSize = 'auto' | number; export type BotLabelWordWrap = 'breakWords' | 'breakCharacters' | 'none'; /** * Defines the possible bot orientation modes. */ export type BotOrientationMode = 'absolute' | 'billboard' | 'billboardTop' | 'billboardFront'; /** * Defines the possible bot anchor points. * * @dochash types/core * @docname BotAnchorPoint */ export type BotAnchorPoint = 'top' | 'front' | 'back' | 'left' | 'right' | 'bottom' | 'center' | readonly [number, number, number]; /** * Defines the possible meet portal anchor points. */ export type MeetPortalAnchorPoint = 'fullscreen' | 'top' | 'topRight' | 'topLeft' | 'bottom' | 'bottomRight' | 'bottomLeft' | 'left' | 'right' | [number | string] | [number | string, number | string] | [number | string, number | string, number | string] | [number | string, number | string, number | string, number | string]; /** * Defines the possible backup types. */ export type BackupType = 'github' | 'download'; /** * Defines the possible dimension visualize modes. * * true means that the dimension is visible. * false means the dimension is not visible. * "surface" means the dimension is visible and renders a worksurface. */ export type DimensionVisualizeMode = true | false | 'surface'; /** * The possible LODs for a bot. */ export type BotLOD = 'normal' | 'min' | 'max'; /** * The possible camera control modes. */ export type PortalCameraControlsMode = 'player' | false; /** * The possible camera types. */ export type PortalCameraType = 'orthographic' | 'perspective'; /** * The possible bot cursors. */ export type BotCursorType = 'auto' | 'default' | 'none' | 'context-menu' | 'help' | 'pointer' | 'progress' | 'wait' | 'cell' | 'crosshair' | 'text' | 'vertical-text' | 'alias' | 'copy' | 'move' | 'no-drop' | 'not-allowed' | 'grab' | 'grabbing' | 'all-scroll' | 'col-resize' | 'row-resize' | 'n-resize' | 'e-resize' | 's-resize' | 'w-resize' | 'ne-resize' | 'nw-resize' | 'se-resize' | 'sw-resize' | 'ew-resize' | 'ns-resize' | 'nesw-resize' | 'nwse-resize' | 'zoom-in' | 'zoom-out' | BotCursorLink; export interface BotCursorLink { type: 'link'; url: string; x: number; y: number; } /** * Defines an interface that represents the padding that a bot label should have. */ export interface BotLabelPadding { /** * The horizontal padding that the label should have. */ horizontal: number; /** * The vertical padding that the label should have. */ vertical: number; } /** * The default bot cursor. */ export declare const DEFAULT_BOT_CURSOR: BotCursorType; /** * The default bot shape. */ export declare const DEFAULT_BOT_SHAPE: BotShape; /** * The default menu bot form. */ export declare const DEFAULT_MENU_BOT_FORM: MenuBotForm; /** * The default menu bot hover style. */ export declare const DEFAULT_MENU_BOT_HOVER_STYLE: MenuBotHoverStyle; /** * The default bot label anchor. */ export declare const DEFAULT_LABEL_ANCHOR: BotLabelAnchor; /** * The default bot label alignment. */ export declare const DEFAULT_LABEL_ALIGNMENT: BotLabelAlignment; /** * The default bot scale mode. */ export declare const DEFAULT_SCALE_MODE: BotScaleMode; /** * The default bot mesh positioning mode. */ export declare const DEFAULT_MESH_POSITIONING_MODE: BotMeshPositioningMode; /** * The default bot orientation mode. */ export declare const DEFAULT_ORIENTATION_MODE: BotOrientationMode; /** * The default bot orientation mode. */ export declare const DEFAULT_ANCHOR_POINT: BotAnchorPoint; /** * The default portal camera controls mode. */ export declare const DEFAULT_PORTAL_CAMERA_CONTROLS_MODE: PortalCameraControlsMode; /** * The default bot label font address. */ export declare const DEFAULT_LABEL_FONT_ADDRESS: BotLabelFontAddress; /** * The default bot label font address. */ export declare const DEFAULT_LABEL_FONT_SIZE: BotLabelFontSize; /** * The default bot label word wrapping mode. */ export declare const DEFAULT_LABEL_WORD_WRAP_MODE: BotLabelWordWrap; /** * Whether canvas transparency is disabled by default. */ export declare const DEFAULT_PORTAL_DISABLE_CANVAS_TRANSPARENCY: boolean; /** * The default height for workspaces. */ export declare const DEFAULT_WORKSPACE_HEIGHT = 0.1; /** * The default size for workspaces. */ export declare const DEFAULT_WORKSPACE_SIZE = 1; /** * The default scale for workspaces. */ export declare const DEFAULT_WORKSPACE_SCALE = 2; /** * The default scale for mini workspaces. */ export declare const DEFAULT_MINI_WORKSPACE_SCALE: number; /** * The default grid scale for workspaces. */ export declare const DEFAULT_WORKSPACE_GRID_SCALE = 0.2; /** * The amount that a hex's height is allowed to change by in a single increment. */ export declare const DEFAULT_WORKSPACE_HEIGHT_INCREMENT = 0.1; /** * The minimum height that hexes in a workspace can be. */ export declare const DEFAULT_WORKSPACE_MIN_HEIGHT = 0.1; /** * The default color for workspaces. */ export declare const DEFAULT_WORKSPACE_COLOR = "#999999"; /** * The default color for scene background. */ export declare const DEFAULT_SCENE_BACKGROUND_COLOR = "#263238"; /** * The default color for users in AUX Builder. */ export declare const DEFAULT_BUILDER_USER_COLOR = "#00D000"; /** * The default color for users in AUX Player. */ export declare const DEFAULT_PLAYER_USER_COLOR = "#DDDD00"; /** * The amount of time that a user needs to be inactive for * in order to hide their bot. */ export declare const DEFAULT_USER_INACTIVE_TIME: number; /** * The amount of time that a user needs to be inactive for * in order to delete their bot. */ export declare const DEFAULT_USER_DELETION_TIME: number; /** * Whether the miniGridPortal is visible by default. */ export declare const DEFAULT_MINI_PORTAL_VISIBLE = false; /** * Whether the map portal is visible by default. */ export declare const DEFAULT_MAP_PORTAL_VISIBLE = false; /** * The default scale for the map portal grid. */ export declare const DEFAULT_MAP_PORTAL_SCALE = 1; /** * The default grid scale for the map portal. */ export declare const DEFAULT_MAP_PORTAL_GRID_SCALE = 10; /** * The default basemap that should be used for the map portal. * See https://developers.arcgis.com/javascript/latest/api-reference/esri-Map.html#basemap */ export declare const DEFAULT_MAP_PORTAL_BASEMAP = "dark-gray-vector"; /** * The possible kinds of map portals. * - "globe" means that the map portal is rendered as a globe. * - "plane" means that the map portal is rendered as a flat plane. */ export type MapPortalKind = 'globe' | 'plane'; /** * The default kind of map portal. */ export declare const DEFAULT_MAP_PORTAL_KIND: MapPortalKind; /** * The default longitude that the map portal should show. */ export declare const DEFAULT_MAP_PORTAL_LONGITUDE = -84.71112905478944; /** * The default latitude that the map portal should show. */ export declare const DEFAULT_MAP_PORTAL_LATITUDE = 43.152972972972975; /** * The default zoom that the map portal should show. */ export declare const DEFAULT_MAP_PORTAL_ZOOM = 7; /** * Whether portals are pannable by default. */ export declare const DEFAULT_PORTAL_PANNABLE = true; /** * Whether portals are rotatable by default. */ export declare const DEFAULT_PORTAL_ROTATABLE = true; export declare const DEFAULT_GRID_PORTAL_LIGHTING = true; /** * Whether portals are zoomable by default. */ export declare const DEFAULT_PORTAL_ZOOMABLE = true; /** * Whether portals should show their focus point. */ export declare const DEFAULT_PORTAL_SHOW_FOCUS_POINT = false; /** * Whether miniGridPortals are resizable by default. */ export declare const DEFAULT_MINI_PORTAL_RESIZABLE = true; /** * The default height for miniGridPortals. */ export declare const DEFAULT_MINI_PORTAL_HEIGHT = 0.2; /** * The default height for wrist portals. */ export declare const DEFAULT_WRIST_PORTAL_HEIGHT = 6; /** * The default width for wrist portals. */ export declare const DEFAULT_WRIST_PORTAL_WIDTH = 6; /** * The default grid scale for wrist portals. */ export declare const DEFAULT_WRIST_PORTAL_GRID_SCALE = 0.025; /** * The default anchor point for the meet portal. */ export declare const DEFAULT_MEET_PORTAL_ANCHOR_POINT: MeetPortalAnchorPoint; /** * The default anchor point for the tag portal. */ export declare const DEFAULT_TAG_PORTAL_ANCHOR_POINT: MeetPortalAnchorPoint; /** * The default anchor point for the bot portal. */ export declare const DEFAULT_BOT_PORTAL_ANCHOR_POINT: MeetPortalAnchorPoint; /** * The default anchor point for custom portals. */ export declare const DEFAULT_CUSTOM_PORTAL_ANCHOR_POINT: MeetPortalAnchorPoint; /** * The default bot LOD. */ export declare const DEFAULT_BOT_LOD: BotLOD; /** * The default minimum LOD threshold. */ export declare const DEFAULT_BOT_LOD_MIN_THRESHOLD = 0.0005; /** * The default maximum LOD threshold. */ export declare const DEFAULT_BOT_LOD_MAX_THRESHOLD = 0.03; /** * The ID of the device configuration bot. */ export declare const DEVICE_BOT_ID = "device"; /** * The ID of the local configuration bot. */ export declare const LOCAL_BOT_ID = "local"; /** * The ID of the cookie configuration bot. */ export declare const COOKIE_BOT_ID = "cookie"; /** * THe partition ID for cookie bots. */ export declare const COOKIE_BOT_PARTITION_ID = "local"; /** * The partition ID for temporary bots. */ export declare const TEMPORARY_BOT_PARTITION_ID = "tempLocal"; /** * The partition ID for admin bots. */ export declare const ADMIN_PARTITION_ID = "admin"; /** * The partition ID for temporary shared bots. */ export declare const TEMPORARY_SHARED_PARTITION_ID = "tempShared"; /** * The partition ID for bots that are automatically added to the instance. */ export declare const BOOTSTRAP_PARTITION_ID = "bootstrap"; /** * The partition ID for other temp shared bots. */ export declare const REMOTE_TEMPORARY_SHARED_PARTITION_ID = "remoteTempShared"; /** * The space that tag masks get placed in by default. */ export declare const DEFAULT_TAG_MASK_SPACE: BotSpace; /** * The list of spaces that tag masks should be prioritized by. * Listed in reverse order of where they actually end up applied. */ export declare const TAG_MASK_SPACE_PRIORITIES_REVERSE: BotSpace[]; /** * The list of spaces that tag masks should be prioritized by. */ export declare const TAG_MASK_SPACE_PRIORITIES: BotSpace[]; /** * The name of the branch that contains admin space. */ export declare const ADMIN_BRANCH_NAME = "$admin"; /** * The name of the tag used to represent the space that the bot is * stored in. */ export declare const BOT_SPACE_TAG = "space"; /** * The name of the event that represents a bot being diffed into another bot. */ export declare const MOD_DROP_ACTION_NAME: string; /** * The name of the event that represents a bot being created. */ export declare const CREATE_ACTION_NAME: string; /** * The name of the event that represents any bot being created. */ export declare const CREATE_ANY_ACTION_NAME: string; /** * The name of the event that represents a bot being destroyed. */ export declare const DESTROY_ACTION_NAME: string; /** * The name of the event that represents a bot being clicked. */ export declare const CLICK_ACTION_NAME: string; /** * The name of the event that represents any bot being clicked. */ export declare const ANY_CLICK_ACTION_NAME: string; /** * The name of the event that represents a bot entering over another bot. */ export declare const DROP_ENTER_ACTION_NAME: string; /** * The name of the event that represents a bot exiting from over another bot. */ export declare const DROP_EXIT_ACTION_NAME: string; /** * The name of the event that represents a bot entering over another bot. */ export declare const ANY_DROP_ENTER_ACTION_NAME: string; /** * The name of the event that represents a bot exiting from over another bot. */ export declare const ANY_DROP_EXIT_ACTION_NAME: string; /** * The name of the event that represents a bot being dropped onto a dimension. */ export declare const DROP_ACTION_NAME: string; /** * The name of the event that represents any bot being dropped onto a dimension. */ export declare const DROP_ANY_ACTION_NAME: string; /** * The name of the event that represents a bot starting to be dragged. */ export declare const DRAG_ACTION_NAME: string; /** * The name of the event that represents any bot starting to be dragged. */ export declare const DRAG_ANY_ACTION_NAME: string; /** * The name of the event that represents a bot being dragged. */ export declare const DRAGGING_ACTION_NAME: string; /** * The name of the event that represents any bot being dragged. */ export declare const DRAGGING_ANY_ACTION_NAME: string; /** * The name of the event that represents a mod entering over a bot. */ export declare const MOD_DROP_ENTER_ACTION_NAME: string; /** * The name of the event that represents a mod exiting from over a bot. */ export declare const MOD_DROP_EXIT_ACTION_NAME: string; /** * The name of the event that is triggered when a pointer starts hovering a bot. */ export declare const ON_POINTER_ENTER: string; /** * The name of the event that is triggered when a pointer stops hovering a bot. */ export declare const ON_POINTER_EXIT: string; /** * The name of the event that is triggered when a pointer starts hovering any bot. */ export declare const ON_ANY_POINTER_ENTER: string; /** * The name of the event that is triggered when a pointer stops hovering any bot. */ export declare const ON_ANY_POINTER_EXIT: string; /** * The name of the event that is triggered when a pointer starts clicking a bot. */ export declare const ON_POINTER_DOWN: string; /** * The name of the event that is triggered when a pointer stops clicking a bot. */ export declare const ON_POINTER_UP: string; /** * The name of the event that is triggered when a pointer starts hovering any bot. */ export declare const ON_ANY_POINTER_DOWN: string; /** * The name of the event that is triggered when a pointer stops hovering any bot. */ export declare const ON_ANY_POINTER_UP: string; /** * The name of the event that is triggered when a message is received from the parent window that CasualOS is embedded in. */ export declare const ON_EMBED_MESSAGE_ACTION_NAME: string; /** * The name of the event that is triggered when a QR Code is scanned. */ export declare const ON_QR_CODE_SCANNED_ACTION_NAME: string; /** * The name of the event that is triggered when the QR Code scanner is closed. */ export declare const ON_QR_CODE_SCANNER_CLOSED_ACTION_NAME: string; /** * The name of the event that is triggered when the QR Code scanner is opened. */ export declare const ON_QR_CODE_SCANNER_OPENED_ACTION_NAME: string; /** * The name of the event that is triggered when the Barcode scanner is closed. */ export declare const ON_BARCODE_SCANNER_CLOSED_ACTION_NAME: string; /** * The name of the event that is triggered when the Barcode scanner is opened. */ export declare const ON_BARCODE_SCANNER_OPENED_ACTION_NAME: string; /** * The name of the event that is triggered when a Barcode is scanned. */ export declare const ON_BARCODE_SCANNED_ACTION_NAME: string; /** * The name of the event that is triggered when the image classifier is closed. */ export declare const ON_IMAGE_CLASSIFIER_CLOSED_ACTION_NAME: string; /** * The name of the event that is triggered when the image classifier is opened. */ export declare const ON_IMAGE_CLASSIFIER_OPENED_ACTION_NAME: string; /** * The name of the event that is triggered when an image is classified. */ export declare const ON_IMAGE_CLASSIFIED_ACTION_NAME: string; /** * The name of the event that is triggered when the photo camera is opened. */ export declare const ON_PHOTO_CAMERA_OPENED_ACTION_NAME: string; /** * The name of the event that is triggered when the photo camera is closed. */ export declare const ON_PHOTO_CAMERA_CLOSED_ACTION_NAME: string; /** * The name of the event that is triggered when a photo is captured from the photo camera. */ export declare const ON_PHOTO_CAPTURED_ACTION_NAME: string; /** * The name of the event that is triggered when the checkout process is completed. */ export declare const ON_CHECKOUT_ACTION_NAME: string; /** * The name of the event that is triggered when payment has been approved for the checkout. */ export declare const ON_PAYMENT_SUCCESSFUL_ACTION_NAME: string; /** * The name of the event that is triggered when payment has been rejected for the checkout. */ export declare const ON_PAYMENT_FAILED_ACTION_NAME: string; /** * The name of the event that is triggered when webhooks have been received. */ export declare const ON_WEBHOOK_ACTION_NAME: string; /** * The name of the event that is triggered on every bot when a shout has been executed. */ export declare const ON_ANY_SHOUT_ACTION_NAME: string; /** * The name of the event that is triggered when a shout has been executed. */ export declare const ON_SHOUT_ACTION_NAME: string; /** * The name of the event that is triggered before an action is executed. */ export declare const ON_ACTION_ACTION_NAME: string; /** * The name of the event that is triggered when a remote whisper is executed. */ export declare const ON_REMOTE_WHISPER_ACTION_NAME: string; /** * The name of the event that is triggered when a remote whisper is executed. */ export declare const ON_REMOTE_DATA_ACTION_NAME: string; /** * The name of the event that is triggered when a channel becomes synced. */ export declare const ON_SERVER_STREAMING_ACTION_NAME: string; /** * The name of the event that is triggered when a channel has become unsynced. */ export declare const ON_SERVER_STREAM_LOST_ACTION_NAME: string; /** * The name of the event that is triggered when a inst becomes synced. */ export declare const ON_INST_STREAMING_ACTION_NAME: string; /** * The name of the event that is triggered when a inst has become unsynced. */ export declare const ON_INST_STREAM_LOST_ACTION_NAME: string; /** * The name of the event that is triggered when a channel is loaded. */ export declare const ON_SERVER_SUBSCRIBED_ACTION_NAME: string; /** * The name of the event that is triggered when a channel is loaded. */ export declare const ON_SERVER_JOINED_ACTION_NAME: string; /** * The name of the event that is triggered when a inst is loaded. */ export declare const ON_INST_JOINED_ACTION_NAME: string; /** * The name of the event that is triggered when a channel is unloaded. */ export declare const ON_SERVER_UNSUBSCRIBED_ACTION_NAME: string; /** * The name of the event that is triggered when a channel is unloaded. */ export declare const ON_SERVER_LEAVE_ACTION_NAME: string; /** * The name of the event that is triggered when a channel is unloaded. */ export declare const ON_INST_LEAVE_ACTION_NAME: string; /** * The name of the event that is triggered when portal tag is changed on the config bot. */ export declare const ON_PLAYER_PORTAL_CHANGED_ACTION_NAME: string; /** * The name of the event that is triggered when portal tag is changed on the config bot. */ export declare const ON_PORTAL_CHANGED_ACTION_NAME: string; /** * The name of the event that is triggered when a script is executed. */ export declare const ON_RUN_ACTION_NAME: string; /** * The name of the event that is triggered when the text in the chat bar is updated. */ export declare const ON_CHAT_TYPING_ACTION_NAME: string; /** * The name of the event that is triggered when the text in the chat bar is submitted. */ export declare const ON_CHAT_ACTION_NAME: string; /** * The name of the event that is triggered when the text in a menu bot input is submitted. */ export declare const ON_SUBMIT_ACTION_NAME: string; /** * The name of the event that is triggered when the text in a menu bot input is updated. */ export declare const ON_INPUT_TYPING_ACTION_NAME: string; /** * The name of the event that is triggered when text is pasted into aux. */ export declare const ON_PASTE_ACTION_NAME: string; /** * The name of the event that is triggered when the maximum LOD is entered. */ export declare const ON_MAX_LOD_ENTER_ACTION_NAME: string; /** * The name of the event that is triggered when the minimum LOD is entered. */ export declare const ON_MIN_LOD_ENTER_ACTION_NAME: string; /** * The name of the event that is triggered when the maximum LOD is exited. */ export declare const ON_MAX_LOD_EXIT_ACTION_NAME: string; /** * The name of the event that is triggered when the minimum LOD is exited. */ export declare const ON_MIN_LOD_EXIT_ACTION_NAME: string; /** * The name of the event that is triggered when the maximum LOD is entered. */ export declare const ON_ANY_MAX_LOD_ENTER_ACTION_NAME: string; /** * The name of the event that is triggered when the minimum LOD is entered. */ export declare const ON_ANY_MIN_LOD_ENTER_ACTION_NAME: string; /** * The name of the event that is triggered when the maximum LOD is exited. */ export declare const ON_ANY_MAX_LOD_EXIT_ACTION_NAME: string; /** * The name of the event that is triggered when the minimum LOD is exited. */ export declare const ON_ANY_MIN_LOD_EXIT_ACTION_NAME: string; /** * The name of the event that is triggered when the grid is clicked. */ export declare const ON_GRID_CLICK_ACTION_NAME: string; /** * The name of the event that is triggered when the grid starts getting pressed. */ export declare const ON_GRID_UP_ACTION_NAME: string; /** * The name of the event that is triggered when the grid stops getting pressed. */ export declare const ON_GRID_DOWN_ACTION_NAME: string; /** * The name of the event that is triggered when a file is uploaded. */ export declare const ON_FILE_UPLOAD_ACTION_NAME: string; /** * The name of the event that is triggerd when a bot gains camera focus. */ export declare const ON_FOCUS_ENTER_ACTION_NAME: string; /** * The name of the event that is triggerd when a bot loses camera focus. */ export declare const ON_FOCUS_EXIT_ACTION_NAME: string; /** * The name of the event that is triggerd when a bot gains camera focus. */ export declare const ON_ANY_FOCUS_ENTER_ACTION_NAME: string; /** * The name of the event that is triggerd when a bot loses camera focus. */ export declare const ON_ANY_FOCUS_EXIT_ACTION_NAME: string; /** * The name of the event that is triggered when a remote player joins the game. */ export declare const ON_REMOTE_PLAYER_SUBSCRIBED_ACTION_NAME: string; /** * The name of the event that is triggered when a remote player joins the game. */ export declare const ON_REMOTE_JOINED_ACTION_NAME: string; /** * The name of the event that is triggered when a remote player leaves the game. */ export declare const ON_REMOTE_PLAYER_UNSUBSCRIBED_ACTION_NAME: string; /** * The name of the event that is triggered when a remote player leaves the game. */ export declare const ON_REMOTE_LEAVE_ACTION_NAME: string; /** * The name of the event that is triggered when a bot is added to the local simulation. */ export declare const ON_BOT_ADDED_ACTION_NAME = "onBotAdded"; /** * The name of the event that is triggered when any bot is added to the local simulation. */ export declare const ON_ANY_BOTS_ADDED_ACTION_NAME = "onAnyBotsAdded"; /** * The name of the event that is triggered when any bot is removed from the local simulation. */ export declare const ON_ANY_BOTS_REMOVED_ACTION_NAME = "onAnyBotsRemoved"; /** * The name of the event that is triggered when a bot is changed. */ export declare const ON_BOT_CHANGED_ACTION_NAME = "onBotChanged"; /** * The name of the event that is triggered when any bot is changed in the local simulation. */ export declare const ON_ANY_BOTS_CHANGED_ACTION_NAME = "onAnyBotsChanged"; /** * The name of the event that is triggered when a tag is clicked in the sheet. */ export declare const ON_SHEET_TAG_CLICK = "onSheetTagClick"; /** * The name of the event that is triggered when a Bot's ID is clicked in the sheet. */ export declare const ON_SHEET_BOT_ID_CLICK = "onSheetBotIDClick"; /** * The name of the event that is triggered when a Bot is clicked in the sheet. */ export declare const ON_SHEET_BOT_CLICK = "onSheetBotClick"; /** * The name of the event that is triggered when a listen tag encounters an unhandled error. */ export declare const ON_ERROR = "onError"; /** * The name of the event that is triggered when a portal is being configured. */ export declare const ON_APP_SETUP_ACTION_NAME = "onAppSetup"; /** * The name of the event that is triggered when the root app has been setup. */ export declare const ON_DOCUMENT_AVAILABLE_ACTION_NAME: string; /** * The name of the event that is triggered when a keyboard button is clicked. */ export declare const ON_KEY_CLICK_ACTION_NAME = "onKeyClick"; /** * The name of the event that is triggered when a package is installed. */ export declare const ON_PACKAGE_INSTALLED_ACTION_NAME: string; /** * The tag used to set the space that the tag portal operates in. */ export declare const TAG_PORTAL_SPACE: string; /** * The name of the event that is triggered when an audio sample is resolved. */ export declare const ON_AUDIO_SAMPLE: string; /** * The name of the event that is triggered when audio recording is started. */ export declare const ON_BEGIN_AUDIO_RECORDING: string; /** * The name of the event that is triggered when audio recording is stopped. */ export declare const ON_END_AUDIO_RECORDING: string; /** * The name of the event that is triggered when VR is entered. */ export declare const ON_ENTER_VR: string; /** * The name of the event that is triggered when VR is exited. */ export declare const ON_EXIT_VR: string; /** * The name of the event that is triggered when AR is entered. */ export declare const ON_ENTER_AR: string; /** * The name of the event that is triggered when AR is exited. */ export declare const ON_EXIT_AR: string; /** * The name of the event that is triggered when the meet portal is finished loading. */ export declare const ON_MEET_LOADED: string; /** * The name of the event that is triggered when the user meet portal is closed. */ export declare const ON_MEET_LEAVE: string; /** * The name of the event that is triggered when the user has entered a meet. */ export declare const ON_MEET_ENTERED: string; /** * The name of the event that is triggered when the user has exited a meet. */ export declare const ON_MEET_EXITED: string; /** * The name of the event that is triggered when the link to a meeting recording is available. */ export declare const ON_MEET_RECORDING_LINK_AVAILABLE: string; /** * The name of the event that is triggered when the user has joined a multimedia chat room. */ export declare const ON_ROOM_JOINED: string; /** * The name of the event that is triggered when the user has left a multimedia chat room. */ export declare const ON_ROOM_LEAVE: string; /** * The name of the event that is triggered when a multimedia track has been recieved. */ export declare const ON_ROOM_TRACK_SUBSCRIBED: string; /** * The name of the event that is triggerd when a multimedia track has been lost. */ export declare const ON_ROOM_TRACK_UNSUBSCRIBED: string; /** * The name of the event that is triggered when the user has become disconnected from a multimedia chat room. */ export declare const ON_ROOM_STREAM_LOST: string; /** * The name of the event that is triggered when the user has become connected to a multimedia chat room. */ export declare const ON_ROOM_STREAMING: string; /** * The name of the event that is triggered when the list of active speakers has changed. */ export declare const ON_ROOM_SPEAKERS_CHANGED: string; /** * The name of the event that is triggered when a remote user joins a multimedia chat room. */ export declare const ON_ROOM_REMOTE_JOINED: string; /** * The name of the event that is triggered when a remote user leaves a multimedia chat room. */ export declare const ON_ROOM_REMOTE_LEAVE: string; /** * The name of the event that is triggered when options for a multimedia chat room are changed. */ export declare const ON_ROOM_OPTIONS_CHANGED: string; /** * The name of the event that is triggered when a form animation is started. */ export declare const ON_FORM_ANIMATION_STARTED: string; /** * The name of the event that is triggered for all bots when a form animation is started. */ export declare const ON_ANY_FORM_ANIMATION_STARTED: string; /** * The name of the event that is triggered when a form animation is finished. */ export declare const ON_FORM_ANIMATION_FINISHED: string; /** * The name of the event that is triggered for all bots when a form animation is finished. */ export declare const ON_ANY_FORM_ANIMATION_FINISHED: string; /** * The name of the event that is triggered when a form animation is stopped. */ export declare const ON_FORM_ANIMATION_STOPPED: string; /** * The name of the event that is triggered for all bots when a form animation is stopped. */ export declare const ON_ANY_FORM_ANIMATION_STOPPED: string; /** * The name of the event that is triggered when a form animation loops. */ export declare const ON_FORM_ANIMATION_LOOPED: string; /** * The name of the event that is triggered for all bots when a form animation loops. */ export declare const ON_ANY_FORM_ANIMATION_LOOPED: string; /** * The name of the event that is triggered when a space's max size has been reached. */ export declare const ON_SPACE_MAX_SIZE_REACHED: string; /** * The name of the event that is triggered when a network rate limit is exceeded. */ export declare const ON_SPACE_RATE_LIMIT_EXCEEDED_ACTION_NAME: string; /** * The name of the event that is triggered once collaboration has been enabled. */ export declare const ON_COLLABORATION_ENABLED: string; /** * The name of the event that is triggered when collaboration upgrades begin to be allowed. */ export declare const ON_ALLOW_COLLABORATION_UPGRADE: string; /** * The name of the event that is triggered when collaboration upgrades are no longer allowed. */ export declare const ON_DISALLOW_COLLABORATION_UPGRADE: string; /** * The name of the event that is triggered when a module needs to be resolved. */ export declare const ON_RESOLVE_MODULE: string; /** * The current bot format version for AUX Bots. * This number increments whenever there are any changes between AUX versions. * As a result, it will allow us to make breaking changes but still upgrade people's bots * in the future. */ export declare const AUX_BOT_VERSION: number; /** * The dimension that is used for showing codeButton bots in the code editor context menu. */ export declare const EDITOR_CODE_BUTTON_DIMENSION = "true"; /** * The name of the codeToolsPortal. */ export declare const EDITOR_CODE_TOOL_PORTAL = "codeToolsPortal"; /** * The name of the grid portal. */ export declare const GRID_PORTAL: string; /** * The name of the miniGridPortal. */ export declare const MINI_PORTAL: string; /** * The name of the map portal. */ export declare const MAP_PORTAL: string; /** * The name of the mini map portal. */ export declare const MINI_MAP_PORTAL: string; /** * The name of the meet portal. */ export declare const MEET_PORTAL: string; /** * The name of the bot portal. */ export declare const BOT_PORTAL: string; /** * The name of the tag portal. */ export declare const TAG_PORTAL: string; /** * The name of the data portal. */ export declare const DATA_PORTAL: string; /** * The name of the sheet portal. */ export declare const SHEET_PORTAL: string; /** * The name of the IDE portal. */ export declare const IDE_PORTAL: string; /** * The name of the system portal. */ export declare const SYSTEM_PORTAL: string; /** * The name of the system tag. */ export declare const SYSTEM_TAG: string; /** * The name of the tag that is used to determine which tag should be used for the system portal. */ export declare const SYSTEM_TAG_NAME: string; /** * The name of the tag that is used to search tags in the system portal. */ export declare const SYSTEM_PORTAL_SEARCH: string; /** * The name of the tag used to keep track of the selected bot in the system portal.. */ export declare const SYSTEM_PORTAL_BOT: string; /** * The name of the tag that is selected in the system portal. */ export declare const SYSTEM_PORTAL_TAG: string; /** * The space of the tag that is selected in the system portal. */ export declare const SYSTEM_PORTAL_TAG_SPACE: string; /** * The name of the diff portal. */ export declare const SYSTEM_PORTAL_DIFF: string; /** * The bot that is currently selected in the diff portal. */ export declare const SYSTEM_PORTAL_DIFF_BOT: string; /** * The name of the tag that is selected in the diff portal. */ export declare const SYSTEM_PORTAL_DIFF_TAG: string; /** * The space of the tag that is selected in the system portal. */ export declare const SYSTEM_PORTAL_DIFF_TAG_SPACE: string; /** * The pane that is open in the system portal. */ export declare const SYSTEM_PORTAL_PANE: string; /** * The list of possible system portal panes. */ export type SystemPortalPane = 'bots' | 'search' | 'sheet' | 'diff'; /** * The name of the tag that is used to indicate which bot the player is currently editing. */ export declare const EDITING_BOT: string; /** * The name of the tag that is used to indiciate which tag the player is currently editing. */ export declare const EDITING_TAG: string; /** * The name of the tag that is used to indiciate which space the tag the player is currently editing is in. */ export declare const EDITING_TAG_SPACE: string; /** * The name of the tag that is used to enable or disable semantic highlighting in the code editor. */ export declare const SHOW_SCRIPT_ISSUES: string; /** * The name of the IMU portal. */ export declare const IMU_PORTAL: string; /** * The prefix for DNA Tags. */ export declare const DNA_TAG_PREFIX: string; /** * The prefix for bot links. */ export declare const BOT_LINK_TAG_PREFIX: string; /** * The prefix for date tags. */ export declare const DATE_TAG_PREFIX: string; /** * The prefix for string tags. */ export declare const STRING_TAG_PREFIX: string; export declare const NUMBER_TAG_PREFIX: string; /** * The prefix for vector tags. */ export declare const VECTOR_TAG_PREFIX: string; /** * The prefix for rotation tags. */ export declare const ROTATION_TAG_PREFIX: string; /** * The default script prefixes for custom portals. */ export declare const DEFAULT_CUSTOM_PORTAL_SCRIPT_PREFIXES: string[]; /** * The default script prefixes for library portals. */ export declare const LIBRARY_SCRIPT_PREFIX = "\uD83D\uDCC4"; /** * The list of known tag prefixes. */ export declare const KNOWN_TAG_PREFIXES: string[]; /** * The list of all portal tags. */ export declare const KNOWN_PORTALS: string[]; /** * The list of portal tags that trigger closing the loading screen. */ export declare const LOAD_PORTALS: string[]; /** * The list of portal tags that should always be represented in the query string. */ export declare const QUERY_PORTALS: string[]; /** * The list of portal tags that should cause a new browser history entry to be added * when it is updated. */ export declare const QUERY_FULL_HISTORY_TAGS: Set; /** * The list of portal tags that should cause a new browser history entry to be added * only when the tag itself is added or removed from the query. */ export declare const QUERY_PARTIAL_HISTORY_TAGS: Set; export declare const KNOWN_TAGS: string[]; export declare function onClickArg(face: string, dimension: string, uv: string, modality: string, hand: string, finger: string, buttonId: string): { face: string; dimension: string; uv: string; modality: string; hand: string; finger: string; buttonId: string; }; export declare function onAnyClickArg(face: string, dimension: string, bot: Bot, uv: string, modality: string, hand: string, finger: string, buttonId: string): { bot: Bot; face: string; dimension: string; uv: string; modality: string; hand: string; finger: string; buttonId: string; }; export declare function onGridClickArg(position: Point2D, dimension: string, modality: string, hand: string, finger: string, buttonId: string): { position: Point2D; dimension: string; modality: string; hand: string; finger: string; buttonId: string; }; export declare function onDragArg(bot: Bot, from: BotDropDestination, face: string, uv: string): { face: string; bot: Bot; from: BotDropDestination; uv: string; }; export declare function onDraggingArg(bot: Bot, to: BotDropToDestination, from: BotDropDestination): { bot: Bot; to: BotDropToDestination; from: BotDropDestination; }; export declare function onModDropArg(mod: BotTags, dimension: string): { mod: BotTags; dimension: string; }; export declare function onDropArg(dragBot: Bot, to: BotDropToDestination, from: BotDropDestination): { dragBot: Bot; bot: Bot; to: BotDropToDestination; from: BotDropDestination; }; export declare function onServerStreamingArg(server: string): { server: string; inst: string; }; export declare function onServerStreamLostArg(server: string): { server: string; inst: string; }; export declare function onServerSubscribedArg(server: string): { server: string; inst: string; }; export declare function onServerUnsubscribedArg(server: string): { server: string; inst: string; }; export declare function onChatTypingArg(message: string): { message: string; }; export declare function onChatArg(message: string): { message: string; }; export declare function onPasteArg(text: string): { text: string; }; export declare function onLODArg(bot: Bot, dimension: string): { bot: Bot; dimension: string; }; export declare function onPointerEnterExitArg(bot: Bot, dimension: string, modality: string, hand: string, finger: string, buttonId: string): { bot: Bot; dimension: string; modality: string; hand: string; finger: string; buttonId: string; }; export declare function onPointerUpDownArg(bot: Bot, dimension: string, modality: string, hand: string, finger: string, buttonId: string): { bot: Bot; dimension: string; modality: string; hand: string; finger: string; buttonId: string; }; export declare function onSubmitArg(text: string): { text: string; }; export interface BotDropDestination { x: number; y: number; dimension: string; } export interface BotDropToDestination extends BotDropDestination { bot: Bot; } //# sourceMappingURL=Bot.d.ts.map