import PRESTOplay

open class BasePlugin: PluginProtocol {
    public init() {
    }

    open func onSdkWillInitialize() -> [CLPluginProtocol] {
        return []
    }

    open func onPlayerCreated(player: PlayerProtocol, playerEventEmitter: PlayerEventEmitter) {

    }

    open func onPlayerWillDestroy(player: PlayerProtocol) {
        
    }
}
