export declare enum InventoryType { Unknown = -1, Texture = 0, Sound = 1, CallingCard = 2, Landmark = 3, Object = 6, Notecard = 7, Category = 8, RootCategory = 9, LSL = 10, Snapshot = 15, Attachment = 17, Wearable = 18, Animation = 19, Gesture = 20, Mesh = 22, Widget = 23, Person = 24, Settings = 25, Material = 26, GLTF = 27, GLTFBin = 28 }